I’m currently using GTKradianr version 1.3, and the newest build of Q3map2build. In one area of my map, there is a long ramp going up to a building. The bottom of this brush has an alpha “grating” texture and the other side has “Clip missle”. The side of the brush is NoDraw. So here’s the problem…
The map is new completed. However, let’s say I built the map with full light and VIS… the ramp looks good and works but I’ve found that for some reason another brush in the level is not clipping at all. so I fix it. I then build the map in nolight, fastVis… the brush I just fixed is now clipping… but now my ramp doesn’t work! It looks fine approaching it, but when I stand on it… it disappears and I can still stand on it… OR sometiimes it looks just fine but is now no longer even clipping! So, I re-do the ramp and fix it. It looks good again. I build it with nolight, fastvis to test it. Everything now works and looks good! Then, I leave my puter on overnight AGAIN to do another full build. The next morning I wake and test it… the ramp is disappearing again! So I replace the ramp again, by copying it and deleting the old one (like I did the last time) and now I’m waiting another 5 hours to see if I got lucky.
WTF causes this ?!?! This is seriously slowing me down, this map should have been released days ago. ANY help or even theories would be appreciated.
