It’s really weird, I don’t really know why I’m so into this game compared to all others. I usually shy away from the more competitive multiplayer games. This was the first closed beta game that I applied for and got into. So, at first, I played because it was a unique experience.
If I had to guess, I would say the gunplay, “parkour” elements, slightly longer time-to-kill, cool art design, and dev interaction all came together to form the perfect game. Plus, I saw this as the improvement on their earlier game Brink (I so wanted to love Brink, but it just… lackluster).
Now I play mainly to keep up with the high levels; it’s pretty fun to interact with the high level community.
I love this game to death (almost 750 hours of playing; the most hours out of any game I have played), but what discourages me is the lack of freedom for experimentation. Games like Team Fortress 2 and Battlefield had a playground feel where I could run crazy loadouts and do dumb stuff without teammates complaining. I’m not saying they should implement those same mechanics into DB, but I would like to see more diverse gamemodes in DB. Right now, I feel the amount of fun I have is directly tied to how well I am doing with my team.
I hope custom servers will fix some of my problems. Also, I hope SD reconsiders adding a co-op gamemode into DB as well as other unique gamemodes to spice things up. All things said and done, I plan to play Dirty Bomb till the last server croaks.