8v8 pubs, in this game, are on a whole other spectrum of play than 5v5s. It’s really astonishing the difference less players can make: there is less spam, more teamwork, and more individual skill. To simplify balance of both maps and gameplay, I propose that SD make it so all servers are locked the competitive status-quo of 5v5. It may seem a bit radical, as most of the empty servers will be full, there will be less spam and chaos, and less whining about 8v8 problems on the forums, but it’s the price we have to pay.
Even if you want to casually play an unranked match in LoL, you still have to play a 5v5 on summoners rift, just like the professionals do. Thus, the game is balanced around 5v5 on summoners rift! Same with cs:go. Nobody likes casual in cs:go, because of the random cluster **** it is, puts it on a whole other spectrum when compared to 5v5 competitive matchmaking. (Ex. http://www.reddit.com/r/GlobalOffensive/comments/2n42as/csgo_needs_an_unranked_5v5_competitive_match/ Lots of people want unranked 5v5…) The game is ONLY balanced around 5v5, unlike dirtybomb, where the maps and the gameplay sometimes feel like they cater too much to the casual, 8v8 players, and the more serious and dedicated 5v5 players get the short end of the stick.
If you simply force everyone to play on the same type of game style, you simplify map and game balance a ton. I’m not saying every pub should be like a match making 5v5, pubs are pubs, they are there to **** around and just click at people, but making them 5v5 only with maybe a level restriction would simplify things a lot, and make the 8v8 servers more fun for all.