I really really REALLY don’t think so. Since I got killed with one headshot plenty of times and when I wasn’t full HP even got gibbed, so those “nerfs” weren’t as dramatic as many snipers make them as we see in practice.
And you were talking about balancing reasons? A huge part of the balancing of snipers is that they have to show themselves to shoot, like every other class. Getting behind cover is okay if you can still watch over it and still see his head. Other classes already have a hard time killing a good positioned sniper but at least they have a chance of hitting one or two rounds to fight back and maybe even trow off his aim to avoid getting one-shot across the map. But get a complete body cover and just jump up and down? How is that balanced in your mind? Every class has a penalty in accuracy for jumping, why should that one guy with the OHK-guns and infinite range don’t have that?
Maybe you just play Vas all day and don’t like that the game doesn’t get easier every patch. But people like me who are mostly on the wrong side of the scope it’s good to see that the era of “jump-up-and-down-with-a-sniper-rifle-so-no-one-gets-a-chance-to-hit-me” has finally come to an end and to be honest: I always thought that was an bug, that the developers just didn’t think about the possibility of bunny hopping snipers and finally made this mistake right (but that’s just my opinion).