Who is the most helpful medic?


(AlexanderSaladin) #1

I am looking into getting a medic in my rotation next but I am not sure who.
Sparks fits some of my play style but the lack of a good mid to far ranged weapon for a timely shot is well meh.
I am also wondering about Sawbonez but I am unsure because you have to be in the fray to use your health packs effectivly.
Aura of course appeals in price(free) and she can help build a base point with the health stations but I dont really like her weapons.
I could also try and wait for Phoneix and see what happend.

Thoughts?


(JesseKomm) #2

They’re all unique in that they are helpful in their own ways. That is why there are three, it’s more about preference than who is helpful… also which medic is best for which role. For instance on defense Sparks is pretty terrible while Aura is incredible… though on offense Sparks is much better. Sawbonez is more or less a middle ground. Pheonix(Though unreleased) seems much like an offense medic since he can heal while being mobile.

If you find none of the medics work well for you then perhaps it’s not the right role for you. Even if you love medic in other games there is no guarantee it’ll be the same here(I come from TF2 and PS2 where I love being an Engineer, but here I mainly play assault or sometimes medic).


(sinKrin) #3

I’d recommend Sawbonez. Your med packs are much better than Sparks. The only downside is having to be close for revives but you get more HP and better guns.


#4

Welp, here comes my thread again.
It contains various info about the mercs.
Not all mercs are in it yet but you can already read about Sawbonez & Sparks.

Happy reading!

http://forums.dirtybomb.nexon.net/discussion/16843/need-help-choosing-the-next-merc-to-buy-look-here-new-thread#latest


(Ctrix) #5

Basically Aura for defending, Sawbones for attacking, and Sparks if you want to actually revive people instead of heal them.

Edit: Lets phrase it “Aura is a defensive medic, and Sawbones is an aggressive medic”. Aura’s health turret is OP but the downside is it’s not good at being relocated a lot. So if you are in a trench warefare or just generally hunkering down on defence, it’s great. Sawbones is great at moving a lot, getting to where the fight is, instead of having the fight come to your health turret. Downside is, getting shot cancels Sawbones heal.

Also pugs tend to ignore sawbones health packs because they’re awful.

You can heal someone as Sparks, but the point is to revive people at range. And then revive them again two seconds later. Until the enemy is dead.


(AlexanderSaladin) #6

Thanks to everyone that responded. I have a rather good idea of how each merc functions within the team and I think I will probably get Sparks, at least get her before Sawbonez.


(Aazhyd) #7

The easiest to play is Aura. Sparks is hardest to play, but Sawbonez is the most useful for serious players.


(Kaos88) #8

I personally think Aura is the best Medic for healing and even better, you get her for free.

Sparks is the best reviver and Sawbonez is in between.

Out of the 3 Aura is my fav atm. ( Using the SMG blishlok, not the best SMG but pretty decent )


(Zerlathon) #9

Personally, I would go for Sawbonez 1st if you are looking to start playing a medic, as I think that he’s the most forgiving of you are having a bit of a bad day. It’s also worth bearing in mind that (as said before), Aura and Sparks are more situational whereas Sawebonez is more suited for “general” use (particularly for newer players).


(Samniss_Arandeen) #10

Sawbonez is the most versatile and useful medic. He doesn’t have the heals-per-second staying power of Aura or the ranged revives of Sparks, but a good Sawbonez behind you in a scrap is irreplaceable.

And, of course, he’s got plenty of firepower and health for some “preventative medicine”…heh heh.


(DirtyMedal) #11

I would choose sawbonez since he has more health than sparks/aura and I prefer the med packs than the healing station.


(NuclearSharkhead) #12

Can’t go wrong with Sawbonez. If you come from the Battlefield series and you’re used to throwing medpacks around, Sawbonez will help you feel right at home.


(AirborneAsian) #13

For me you should get sparks.

  1. If you fully charge and headshot a person with the revive gun, it deals 120 dmg, which kills most mercs in one shot
  2. The revive gun is very fun
  3. The medpacks aren’t the best, but that thing can be a lifesaver
  4. Revive from long distances
  5. Empire-9
  6. Most fun medic to play with

(AlexanderSaladin) #14

Thanks to everyone that answered. Since this week Sparks was free I tried her and I really like her play style.


(TndY) #15

I recommend sawbones with blishlok + extra ammo.
The other medics are more gimmicky and don’t last long vs good players.


(gg2ez) #16

[quote=“TndY;92810”]I recommend sawbones with blishlok + extra ammo.
The other medics are more gimmicky and don’t last long vs good players.[/quote]

Why did you choose Blish over SMG-9? Sawbonez is great for close-combat skirmishes and either two of his other SMGs perform better in those situations. Blish is for long-medium range.


(TndY) #17

[quote=“gg2ez;92858”][quote=“TndY;92810”]I recommend sawbones with blishlok + extra ammo.
The other medics are more gimmicky and don’t last long vs good players.[/quote]

Why did you choose Blish over SMG-9? Sawbonez is great for close-combat skirmishes and either two of his other SMGs perform better in those situations. Blish is for long-medium range. [/quote]

For the stopping power, it shines in CQC.
Crotzni and smg-9 are pea shooters.


(SereneFlight) #18

Well, they all have their strengths and weaknesses but overall I think Sawbonez is the most helpful.
Sparks can rez from afar but healing capabilities are really really weak.
Aura’s a little bit limited + the healing station can me destroyed.
Phoenix… not really that useful when healing individuals and pretty long cooldown once given a longer charge.
Sawbonez… sure, his healing can be interrupted but he can heal even the biggest injuries on the move.


(jazevec) #19

[quote=“AlexanderSaladin;16883”]I am looking into getting a medic in my rotation next but I am not sure who.
Sparks fits some of my play style but the lack of a good mid to far ranged weapon for a timely shot is well meh.
I am also wondering about Sawbonez but I am unsure because you have to be in the fray to use your health packs effectivly.
Aura of course appeals in price(free) and she can help build a base point with the health stations but I dont really like her weapons.
I could also try and wait for Phoneix and see what happend.

Thoughts?[/quote]

Sparks is precisely the medic you want for long distance! She is the best reviver hands down.

Phoenix has good weapons and is easy to play, because it’s easy to hit with the healing pulse. Phoenix has the advantage that he heals himself and the target simultaneously.

Aura can be very good on defense, but really struggles on offense. And she’s surprisingly hard to play well, because when your station is destroyed you suffer a terrible penalty. Fragger, Nader, Fletcher can really ruin your day! You need to think well where to put down the station.

Sawbonez is the toughest, and the best for healing fat mercs (Rhino, Fragger, Thunder, 120+ health mercs). But he’s the worst for healing under fire.

To medpack, or not to medpack ? Medpack-throwing medics (Sawbonez, Sparks) have the following advantages:

  • can prepare healing in advance, or throw packs for a teammate and go somewhere else
  • can heal from above, or more generally when they’re not on the same level
    Dowsides:
    - enemies can pick them up
  • teammates can be unaware of them. You need either a microphone, or good aim, or a stationary target. Medpacks are tricky to hit.
  • must choose between healing himself or teammate

The medics which don’t throw medpacks can heal themselves and teammates at the same time.


(Samniss_Arandeen) #20

Aura also has no way to let her friends know where her health station is, meaning a waste of precious seconds as players hunt around for heals.