Whitechapel MG - Lag Kill


(montheponies) #1

The first MG that the attackers can build the ramp for is basically like an assisted aimbot, when IS the sight ‘floats’ and you just have to mark someone and they are dead, with subsequent hit registration feedback. It’s like the rate of fire is four times faster than any other MG.

Couldn’t see any other post about this, apologies if it’s been posted a hundred times already…


(Violator) #2

I did post something related but it seems to have no delay between firing which instagibs you and lags the server to boot (from 100fps down to about 30). The other issue with mgs is they seem to sometimes protect the firer from headshots - got killed a few times when I def should have scored a hit and it didn’t register after several shots with vassili.