I was reading the Windows source code thread, and the download link is broken. Could someone please link me to a correct one? Thanks in advanced, Fetz
Where to get Source?
The one in the other thread is pre-configured to compile in visual studio though.
ftp://ftp.idsoftware.com/idstuff/et/sdk/ET_2.60_SDK_Setup.exe
http://splashdamage.com/files/ET-GPL.zip
yes you can
“Visual Studio supports different programming languages by means of language services, which allow the code editor and debugger to support (to varying degrees) nearly any programming language, provided a language-specific service exists. Built-in languages include C/C++ (via Visual C++)”
It would have been easier before the demise of punkbuster. ETPub is still there for you, but now it has that blasted cURL in the luggage. ETPub is the answer. Like it has always been. For all mods in the wide ET-world. Amen.
Try to have fun with local changes first, then when you have something, worry about cross-compiling.
Paste the log HERE please and post the link so we can help you out.
ETPub is bugged as hell, unfortunately 
Failed to be compiled in Visual C++ 2010, could not find Visual C++ 2008 download.
Was compiling the wet-sdk-plus
Error Log:
http://pastebin.com/T46LnbXi
The normal SDK Dragonji posted should work without problems on vc2008: ftp://ftp.idsoftware.com/idstuff/et/sdk/ET_2.60_SDK_Setup.exe
Wet-sdk-plus only supports vc2008. vc2010 is unsupported. So you need vc2008. It compiles on release just fine with vc2008.
Also compile sdk-plus on release … need to fix that debug configuration soon :rolleyes: i think it was broken last time i tried.
[QUOTE=Smurfer;482741]It would have been easier before the demise of punkbuster. ETPub is still there for you, but now it has that blasted cURL in the luggage. ETPub is the answer. Like it has always been. For all mods in the wide ET-world. Amen.
Try to have fun with local changes first, then when you have something, worry about cross-compiling.[/QUOTE]
Btw.: i wouldn’t say etpub is the solution for everything. It is probably the best solution so far, but i can only tell you: i did not want to create another etpub derivative when i wanted to start modding for ET. I could have taken it, yes, like no quarter did for example, and do ALOT of work to remove things, clean stuff up etc etc, but i did not want to fist the code that hard, so i just started the thing everybody else before me avoided, which was sdk-plüs (yes there is an ü in there :P). And i am still far from etpub, but i am getting there eventually (will all go a bit faster when i release a mod which i hope people will give a try so the underlying codebase is tested and i get to actually see this baby in live environment one day).
