I know this may sound a little stupid but where do I add a model for a new type of entity in the code?
Can I just add it to cgs (cg_main.c) and then use the model index with an entity to make it use the new model?
I searched all of this forum and planetquake and so on. But all resources I found deal with map model creation or player model creation or replacing weapon models etc. but I want to add a new type of model (although a fairly simple one) to the game.