Waterloo for me, London Bridge 2nd then Whitechapel last. I’m with Stealth, I’m not a big escort fan but the Goldrush shines through on LB so makes it at least a nostalgia trip for me. I like the pace and the on-edge’ness of Waterloo, feels like more team work is required for that map on both sides rather than the escort missions where it’s a ‘stand by this and live as long as possible’ routine on the escort missions. The only real issue on Waterloo is the random generator to repair at the very start on Waterloo, it’s far too close and it feels like an inconvenience to repair at the start more than anything. It’s so close that it’s not worth the risk or wasted effort for the enemy to destroy because it’ll either be disarmed or repaired instantly… hell the enemy trying to destroy would probably get accused of spawn camping if they try to defend themselves in the process. I’d also like the forward spawn to be more closed off and less easy for the defence to… err… defend.
Whitechapel I’m just not getting on with. The initial escort is quite chokey and feels defensively biased, I feel like a lemming on offence just trying to stay close and alive to it as long as possible to get it to move those few inches every spawn. When the EV reaches the 1st objective transition, it feels like a mad rush to get to the far away objectives before the defence can get their **** together. Once they do have it together though, I feel the defence spawn is too close to the action… all in all the chapel just feels too tight and chaotic to get any team work going. The tightness more or less stays until the end, the last showdown feels more or less like a final stand off area with no alternate routes to defend or worry about. Again offence are on a lemming run here to make it into the cap area.