It’s just as you say
20 and 26 point games are unpredictable.
in my opinion 14 squad-point-games will always be the “master-level” -> you can see who has a better strategy and who controls whom.
I like the chaos of 20 and 26 squad point games very much. it somehow reminds me of the chaos-theory AND the butterfly-effect at once. little things sometimes have a great impact on the whole game. going a square more to the left or to the right.
in 20 and 26 squad-point games the whole game may be turned around within 1 turn.
1mistake has an even bigger consequence.
I DO like the “bigger big biq games” but only from time to time.
I like to play the small chess - challanges .
like : King + Tower VS King. stalemate or win?
I like the small organization better than the biq chaos.
You are right. the bigger games are more like chess. But only if you look on the Characters to move.
You are, at the same time, wrong. comparing the moved characters- 1 < 3 (sure) but 1<<5-6
chess is structured.
thats why i tend to claim : Rad Soldiers is like a mix of Chess(strategy part), Worms(funny animation, sounds and other things) and Team Fortress(2) ( not only lookings but also a little chaos and rarely a 1vs1)
I also like the idea of 1vs1 maps - same char, same weapon, same skill.
And It is NOT about winning or seeing who the better one is.
In my opinion but as a quote “good judgement comes from experience and experience comes from bad judgement”
I do like to win, as everyone does. But winning is not everything. It is about learning. The game changes and if you do not loose, you do not see where you make huge mistakes.
–> when you make a 1vs1 and at the end lose with 0%hp vs 50%hp or more , you MAY figure out where your mistakes lie.
when you make a 3vs3 and lose with 0/50% or something, it is hard to figure where you made mistakes but it IS doable ( at least for me)
imagine you got 5 5vs6 or 6vs6 games besides 15 3vs3 4vs5 5vs5 games. Do you think you can figure out where your problems lie?
might be.
For me it is REALLY hard. Yesterday I forgot that the enemy set his mines at a certain point a few days before and damaged myself (20pt game) with about 200 ( stood quite close with all 5 chars) here I DO remember where i made mistakes but I hardly remember mistakes from other high-pointed games…
So… to sum up:
I like 20 and 26 pointed games from time to time. I just think that 14 pointed games are better to follow and easier to improve at.
but that is my personal opinion
hope you get my point(s)
with friendly regards
tinker