Current movement feels boring and has no depth to it at all. It’s literally your movement keys, sprint and some ghetto walljumping. It makes getting around the map boring. ETQW has fun movement that allowed you to get little speed boosts from ramp jumps, strafe jumps etc.
Same with weapons. For a game with so many weapons, they all fire and act in a similar fashion. Wouldn’t it be better to have Rifle, SMG, MG, Sniper etc “Classes” of weapons that all behave completely different per class, but retain the illusion of being different through skins?
That way you can add depth and balance to each class of weapons such as recoil, spread etc without having lots of extremely minor differences between weapons?
I just feel like I’ve got nothing to improve on what I play. I’m sure this has been discussed elsewhere.
Also, business model. Have you looked at CSGO?