I am living this game so far and content with my time in it so far. But one thing I noticed that didn’t quite match the games overall appeal, is how the missions are lacking in their generics and they’re extensive recycling. I understand that it’s very soon into the open beta and there is a lot of more important issues. But still I’d like to ask the question, if there plans to be improvements and adjustments in the future for Missions? I know this sounds childish, but I’d love to hear any thoughts on this and if there might be improvements made to this system, as its a big factor in gaining credits. Anyways I love what you’re doing so far Splash Damage and I did not mean to sound greedy, just was curious.
What's the Future for Missions?
Adam1
(Adam)
#2
“they’re extensive recycling.”
I will give credit to SD here… Humans are not taskful animals. We like to have a goal, and meet back in the middle in the end. The biggest issue with DB, is it’s simulating work. Games like CoD are so popular because it’s like “go into the game, and do stuff, I don’t care.” Where DB tells you what do to, and do it in less than 15 minutes. This is the same mentality use it employment. “I want you to set up the display for today in 15 minutes, if you can’t John can do you job faster.” aka StopWatch.