[quote=“Harlot;84690”][quote=“Watsyurdeal;84672”][quote=“Harlot;84662”][quote=“Watsyurdeal;84660”]Dirty Bomb is actually pretty damn good right now compared the competition.
The problem imo, is certain classes do need to be buffed, and there needs to be as much rng removed as possible. So each gun needs recoil patterns that are predictable and easy to adjust for, and aimpunch needs to be purely visual and not affect spread.
Other than those things…more maps would be nice.[/quote]
There’s almost no competition right now. That’s why DB is still alive. There’s TF2 and CS:GO. That’s all. My buddy and I sat around last night trying to think of a game to replace DB with, at least until Overwatch, and found nothing. Overwatch and LawBreakers will likely fill that void, both being free to play and likely of higher quality.[/quote]
Then the market is ripe for the picking imo, I think once the game goes out of Beta, and we get the things I proposed I think the game will pick up.
Competitive players like games with as much focus on skill and as little randomness as possible.
Dirty Bomb is getting there, and I think it’ll be a damn good shooter once it starts getting the attention it deserves.
Not only that…but Overwatch and Lawbreakers have more in common with TF2 than Dirty Bomb. They have that distinct Quake/Unreal Tournament feel to them, whereas Dirty Bomb feels more like Counter Strike if it were fun to play. shots fired[/quote]
There’s no competition right now and the game is still bleeding players. When there’s more competition, it’ll be even worse. Dirty Bomb isn’t really getting anywhere, though. Not with the speed that they release content. And I really don’t think it being called a “beta” is keeping players away. The game is just flat-out dying.[/quote]
Dying implies it’s hard to find a game quickly, which it isn’t, competitive maybe, but it takes a couple minutes tops for me to find a match.
And no, I do not think the game will have competition with Overwatch or Lawbreakers, as those games have a radically different feel to them.
Overwatch seems to be super casual, the abilities pretty much guarantee a kill every time. Where as Lawbreakers seems to be more like Tribes or Unreal Tournament than Enemy Territory and Brink.
And again, I think once they’ve added some things that tailor towards the competitive audience the game will pick up again. It’s not like CS GO had the same problem…oh wait.