Id like to see a few vids, each spotlighting a different character class, and perhaps showing the advantages/disadvantages to each.
Another would be displaying the security or resistance and giving the pros/cons of each.
Id like to see a few vids, each spotlighting a different character class, and perhaps showing the advantages/disadvantages to each.
Another would be displaying the security or resistance and giving the pros/cons of each.
The container city vids show all the classes except medic. I would like to see a vid showing the medic in action.
[QUOTE=WhiteAden;206678]there’s no “other” option (always a terrible poll if there is no OTHER option)
I’d like to see more background info, and more info on how the on/offline will be combined on PC…[/QUOTE]
Yes, cause how can u seamingly switch between offline and online play when u first have to join a dedicated server?
it’s one of those things that if it works great, and everyone else uses that example, and if it works poorly, then it proves the point that it is impossible to blur the lines between single player and multiplayer.
I’d like to see the different weapons that there are.
So far all we’ve seen is a pistol, 2 SMGs, and a shotgun.
Well I voted in the poll for seeing some fighting and objective gameplay. I know we have seen some action in the Container City videos and what not, as well as some uses of the SMART button, but I would really like to see some extended footage of some multi-player games with some good teamwork and objectives being accomplished.
I think some footage like this could really showoff this games capabilities and potential.
i would like to see a new level or two along with more info on the objectives part of the game
Well, mainly I’d like to see some classes,weapons,abbilities,maps,and videos of guys getting knocked out while running,jumping,or etc.
More customization for both sides.
Or, some videos explaining the story.
All the vids so far didn’t depict teabagging in Brink at all…
To be honest, I am expecting this downside to be fixed in teh next vid. I need to know already now how the teabagging process works because it will radically influence my desicion on buying this game.
+1
…when you see the Game Director and Creative Director playing the game with the controller… you start to ask yourself: Do i need to buy myself a Xbox 360 and a 1 year subscription? Is the PC and PS3 version a port from Xbox? Is the mist starting to fade away?
…
in the next gameplay vid: some gameplay vid with Theme Song or Brink Soundtrack or with Ozar Midrashim :D.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, what I want to see is only at ~22%. Srsly guys? I want to know how medic, engie and operative work (soldier I could care less, I think I get the gist). Also I thought the first gameplay vids were hacked so the player got a) infinite ammo b)god mode and c) heavy weaponry on the “light” bodytype. I would like to see the adv’s to each body type. Plus I’d like to see all the gun attachments (the guns can wait, though I’d love to see them) and the reviving system and other stuff. Fighting is the same old stuff we will be playing whenever the beta or actual game comes out, I want to see real content NAO!
[edit] also I’d like to see the point distribution on abilities and know wth some guy meant when he said you can take no abilities as operative and give them to your team. Also the supposed last stand-esque deals that are supposedly going to be put into the game.
[edit] and maps, esp the ones that are going to have huge jump spots, and know how much fall damage affects players. I’d love to see amazing contrast in lighting within the maps themselves and then between maps. Nighttime and daylight maps, rainy maps (no snow for the love of insert name here). Also, I’m sort of doubting there will be, but if there is any degree of water effects I’d like to see them.
Sorry if I’m asking way too much, because I am.
Idk, I never liked snow maps, whether in Gears of War 2 or in Modern Warfare 2. The main reason is probably because of the lack of contrast that you see in other levels between light and dark. Usually contrast allows players to be camoflaged at certain points but not all the time, in snow players are harder to see more often.
To leguis.
about the weather effects, i dont know brink is such an game from what i have seen from demo material.
Gears offcourse uses weather in their way for making an immersive world.
Brink has an more stylised approach in my opnion.
But yes it would be cool to see how dynamic this game is, in terms of gameplay and thus see multiple jumps leaps and such.
And i would really would like too see the action on explosions, ragdolls and such.
to describe it… some mayhem.
Guns, guns guns!
And another level (maybe something shiny, something completely different than the Container City map)
[QUOTE=Xerxes52;214381]Guns, guns guns!
And another level (maybe something shiny, something completely different than the Container City map)[/QUOTE]
Guns and shiny things, I’m down with that.