The edge tool is biased toward a certain 2d view (different every time), there’s no way to simply add an edge to a brush (instead you have to turn it into a perfect polygon with the # of sides you want and reshape it), and there are tons of stupid glitches in the 2d views like not drawning an edge that exists and drawing a straight edge slightly diagonal.
What I mean by the edge tool being biased is that sometimes when I try to use it in a 2d view, it doesn’t move the edge I am pointing to, but instead moves an edge that isn’t even on the axis of the 2d view I’m working on. for instance:
I’m trying to make this: (black dashes are empty space)
O-------------O
|--------------|
O-------------O
into this:
O---------O
|------------
O-------------O
by dragging the upper right edge to the left. But instead, it moves an edge on a different axis, giving me this:
O---------O—O
|----------|----|
O---------O—O
I can’t work with GtkRadiant to make ET maps, it has too many problems. Is SDRadiant any better? Or better yet, are there ANY non-radiant editors for ET out there I could try?
its cause there are so many points that you could be clicking on in the 2d views so it dosnt know which one and it takes the top.