Ok guys thanks for the replies. If you have something to add keep em coming.
To the devs I want to say that it’s very contradictory to make a competitive game with an unlock system for a casual game. You can say that you need time to learn the game but from a competitive player stand point that is bullshit. If you don’t give me the tools for what the competitive environment will be then I can’t start learning those tools. So for someone who wants to play competitive but isn’t interested in indulging in the time consuming grind you are creating a barrier to play your game. An extra step I have to be willing to make to be able to play this competitive game. To me this is looks like driving your core audience away.
So either be a competitive game with competitive integrity or be a casual game for the player who wants to grind. Current competitive king is CS:GO. There’s no need to “dethrown” CS, not like it could be done. But you have to consider that any player will make a choice between the options available and currently CS is the best.
Current best teamwork leaning FPS arena shooter would probably be TF2, which also has a competitive scene. Well “best” in the sense of player numbers. I don’t know about you guys but to me TF2 crosses the line between an FPS and something else. I have no interest to even try that game. To me Dirty bomb still is in the FPS realm.
But still I will probably get this game in the near future because there is a vacuum in teamwork weighted FPS games. There is a shit ton of competitive arena FPSs but usually they lean towards individual skill. The game seems interesting in it’s mechanics but if I had the alternative with something that didn’t require a grind I would choose that.
[quote=“Zenity;14653”][quote=“pinkClaymore;14455”]
Realistically, you will spend far more time just learning the game than grinding before you can properly play competitively.
Also like others have said, due to the game being in closed beta, there isn’t really an active competitive scene yet. It’s mostly a handful of really strong teams, which use matchmaking to play against each other (there are no private servers yet), so it wouldn’t be easy for new teams to break into this.
I wouldn’t expect this to change until the game goes open beta, but if you plan is to play competitively I’d still recommend to get the game now and start practicing on pubs. :)[/quote]
You can’t start to learn the competitive environment until you have the tools for it. If you are playing on half unlocks then that is the game you are learning, not the one with full unlocks.
If you have any matches of good teams you’d want to show I’d love to see. So far I’ve seen strong FPS players forming weak teams. You can have all the skill in this type of game but teamwork and position is in a strong role when compared to a game like CS, though CS does have a lot of teamwork elements which you need, but overall it gives more credence to individual skill.
Do the unlocks stay from beta? I’d assume there’s gonna be a wipe for launch.