I have followed the game on and off since December and even preordered it, but I haven’t been able to play it because I just moved and haven’t had a chance to bring my desktop up. (it wont run on my laptop) What should i expect from this game? I had high hopes for it from the beginning, but i have heard a lot of negative reviews and complaints about it. What kind of issues have been seen with the PC version? How true are the complaints that this game is uninteresting, requires no skill, has lame maps, ect… I am asking for honest opinions so i expect lots of trolls and fanbois, but keep it to a minimum please. XD And while i enjoy competitive play, i mainly just want to make sure the game is fun.
What should I expect from brink?
Enjoyment of BRINK seems to be inversely proportional to your desire to compare it to other games.
I have experienced moments of extreme frustration with the game’s bugs/idiosyncrasies/nuances/whatever but also my share of fun rounds. There are things that need to be fixed ASAP (documented elsewhere) but I’m usually glad that I logged on and played.
You can expect to hate it at first and have no clue what you’re supposed to do for the first day or two, provided you can even get the game to run. If you can get it to run, you’ll probably have crappy performance, but you’ll fight through it and play anyway, having a decent amount of fun for three or four days. After that, you’ll feel like you’ve done everything the game has to offer and any time you play from this point on, you’re basically forcing yourself to play while knowing that the enjoyment factor just isn’t there. Well, that was my experience anyway. I have to force myself to play this buggy game, and even though I get 100-180 fps at all times, it just isn’t that fun 
For me it is an extremely enjoyable game. It certainly still has its raw edges (badly needs some weapon rebalancing and endgame chat for example), but no bugs any longer, and and it is heart it just works very well and has only gotten better as I become better at it and learn the nuances of teamwork.
Oh, and it is a team game. This makes playing with good teams great, great fun. But with a bad team, you’re pretty much just stuck. That’s the most frustrating part of it, but it can’t be helped. It isn’t like CoD where you could still run around and have fun and get a decent score even if your team was bad. Sometimes you’re just going to be pulling your hair out in frustration
a few pointers in chat does help from time to time though, sometimes people don’t know or need to be reminded that just running by the enemy and getting to the objective is better than playing TDM in the middle of the map 
It’s fun if you like team-based shooter that is all about getting stuck in and not wimping in the corner.
TBH though don’t listen to half of this forum, there’s more trolls here than on the Brink steam forum and that’s saying something
Did you play and enjoy Wolf:ET and/or ET:Quake Wars? It’s similar to those with the objectives and classes. If you liked those there’s a high chance you’ll like Brink.
If you haven’t played those then it depends. I’d say if you’re not too worried about stats and have a good internet connection for multiplayer then it’s a fun and different FPS to the usual crowd.
Personally I really enjoy the ET style games and so Brink was a perfect fit for me right off the bat. Your milage may vary depending on your tastes.
Check out some youtubes and try it at a friend’s house if you can.
As for issues: as far as I know there are still some ATI issues. other than that I don’t know of any real PC issues. I’m running a core2 duo (2.something ghz) and an nvidia 9800 GT and I don’t have any issues now that the sound bug has been patched (used to lose sound on refuel every time i played online).
Oh: and every now and then (every other time i play) some text sometimes gets a bit garbled… like the image of some letters gets corrupt. Theres a temp fix for it somewhere but it only lasts until you restart the game and it doesn’t impede gameplay at all.
Personally I’d recommend it.
EDIT: by ATI issues I mean certain models of ATI cards get very low framerate (like 7) but there have been some progress with the new ATI drivers for some people and a config tweak for other people with affected models. If you have an Nvidia then you should be fine.
well I was going to write something but I think I share very much of the same opinion as zenstar.
i do believe there will be patches to make this game close to perfect and it’s just unfortunate that it wasn’t delivered as a better finished product. but yea I’m probably here to play this game for a while.
I never played either Wolf:ET or ETQW, but i do enjoy team based and objective based games like bfbc2 and tf2. I don’t care about K/D as Much either. Seems like this is really a love it or hate it kinda game. Like, it is an acquired taste.
I know there is DLC coming soon that is free like all DLC should be, but besides that is SD supporting this game with balancing patches, bug fixes, and an SDK?
[QUOTE=Paris.;330873]I never played either Wolf:ET or ETQW, but i do enjoy team based and objective based games like bfbc2 and tf2. I don’t care about K/D as Much either. Seems like this is really a love it or hate it kinda game. Like, it is an acquired taste.
I know there is DLC coming soon that is free like all DLC should be, but besides that is SD supporting this game with balancing patches, bug fixes, and an SDK?[/QUOTE]
I’d say yeah, it is an acquired taste. The pace is faster than most. You can kill fast, die fast, go off on your own little side objective but you’re still going to be needed there with the team in the nitty gritty. Pretty hard to explain tbh
I don’t understand the arguments that this game feels get old quickly and there isnt enough to do. I have played the same tf2 and cs maps over and over and they never get old. If you like a game enough the gameplay itself is enough to keep you around, not the unlockables and other junk.
Also, is this game going to catch on competitively? It seems like there isn’t enough interest in it right now.
Sorry about all my nonsense and questions. i just don’t know much about it.
It’s a love it or hate it kind of game, which means it’s a real shame Bethesda and SD didn’t release a demo.
Watch some gameplay movies and try to play the game over at a friend or collegue to decide whether it’s worth your money.
I’m on the love it side btw.
[QUOTE=Paris.;330873]I never played either Wolf:ET or ETQW, but i do enjoy team based and objective based games like bfbc2 and tf2. I don’t care about K/D as Much either. Seems like this is really a love it or hate it kinda game. Like, it is an acquired taste.
I know there is DLC coming soon that is free like all DLC should be, but besides that is SD supporting this game with balancing patches, bug fixes, and an SDK?[/QUOTE]
They have released a patch every week since launch, albeit some were small.
[QUOTE=Paris.;330892]I don’t understand the arguments that this game feels get old quickly and there isnt enough to do. I have played the same tf2 and cs maps over and over and they never get old. If you like a game enough the gameplay itself is enough to keep you around, not the unlockables and other junk.
Also, is this game going to catch on competitively? It seems like there isn’t enough interest in it right now.
Sorry about all my nonsense and questions. i just don’t know much about it.[/QUOTE]
The thing is, with the games you’ve mentioned (tf2 and cs), there is a replayability factor because those games are essentially balanced and have an eye toward competition. Even pub players in tf2/cs are motivated and rewarded for trying to improve their own individual skill even if they never play a scrim or a match. It just doesn’t feel like this with Brink. Also, I realize that those games have taken several years to get that way so it is not really fair to expect the same level of polish when it comes to Brink. However, not even mentioning Brink’s flagrant game-breaking/performance bugs, the general consensus among the diehard competitive crowd is that the game just lacks competitiveness all around–even at a baseline level that should be expected from games these days, none of which of course are ready to go out of the box. i.e. Brink lacks basic features like demo recording and 1st person spectating, which are things that another BLAH out-of-the-box game, Black Ops, had from the start.
I hate generalizing, but I really do think it is fair to say that a lot of the people on here who seem to like the game are casual/weekend warrior types (which, by definition also includes the majority of console players) who love to just hop on a pub and play. If you check the IRC channels of the true, die-hard competitive community
(i.e. #brink, #brinkish, #brink.wars on QuakeNet and #brink, #brinktv, #brinkpug, #brinkscrim on GameSurge) you’ll find that the majority of people are dissatisfied with the game in terms of scrims, matches, etc. Those people want more than the ability to make cool looking characters and to frag newbies on public servers. But of course, what these people want may be very different from what you want, depending on how competitive you are so your mileage may vary.
But to answer your question, most of the competitive crowd at least in North America, and it seems in EU to a growing extent, feel that this game is quickly dying and will not be around very long from a competitive standpoint unless some big changes are made rather quickly.
No, and you probably won’t hear anything until right before they release it. (I still think they will.) Bethesda doesn’t like to reveal much if they aren’t required to.
[QUOTE=xartion;330951]The thing is, with the games you’ve mentioned (tf2 and cs), there is a replayability factor because those games are essentially balanced and have an eye toward competition. Even pub players in tf2/cs are motivated and rewarded for trying to improve their own individual skill even if they never play a scrim or a match. It just doesn’t feel like this with Brink. Also, I realize that those games have taken several years to get that way so it is not really fair to expect the same level of polish when it comes to Brink. However, not even mentioning Brink’s flagrant game-breaking/performance bugs, the general consensus among the diehard competitive crowd is that the game just lacks competitiveness all around–even at a baseline level that should be expected from games these days, none of which of course are ready to go out of the box. i.e. Brink lacks basic features like demo recording and 1st person spectating, which are things that another BLAH out-of-the-box game, Black Ops, had from the start.
I hate generalizing, but I really do think it is fair to say that a lot of the people on here who seem to like the game are casual/weekend warrior types (which, by definition also includes the majority of console players) who love to just hop on a pub and play. If you check the IRC channels of the true, die-hard competitive community
(i.e. #brink, #brinkish, #brink.wars on QuakeNet and #brink, #brinktv, #brinkpug, #brinkscrim on GameSurge) you’ll find that the majority of people are dissatisfied with the game in terms of scrims, matches, etc. Those people want more than the ability to make cool looking characters and to frag newbies on public servers. But of course, what these people want may be very different from what you want, depending on how competitive you are so your mileage may vary.
But to answer your question, most of the competitive crowd at least in North America, and it seems in EU to a growing extent, feel that this game is quickly dying and will not be around very long from a competitive standpoint unless some big changes are made rather quickly.[/QUOTE]
Yeah Brink players don’t want to improve their skill like in tf2 and CS
What? Really?
“I hate generalizing”. no you don’t 
game needs demo recording and first person spec before it can even be considered for comp, they’re in there, but the cvars are locked at this time
W:ET was a solid FPS. ET:QW was a great game, just no support. This game is a joke.