Fletcher, Nader and Sawbonez.
I’ll sometimes switch Sawbonez for Skyhammer when defending on Bridge or Chapel.
Fletcher, Nader and Sawbonez.
I’ll sometimes switch Sawbonez for Skyhammer when defending on Bridge or Chapel.
Fletcher
Nader
Kira (refreshingly different)
I might replace nader with skyhammer though, Fletcher already covers the area clearing role really well (plus I have M92 Elite Rifleman alienware AND cobalt for him… my only good cobalt card
).
I’m currently running
-Skyhammer
-Nader
-Sparks
I always keep a healer in my squad incase nobody else plays medic, if nobody plays a merc who can give ammo, I hop onto Skyhammer. I play Nader just because, grenades, and I feel I can wreak havoc with her, even if I only have the Crotzni (Her little SMG)
Fragger
Proxy
Aura
Fragger, well, for frags. Generally I prefer light mercs though, so Proxy is probably my favourite with hochfir,mp400 going for obj. Then my Blshlok healing radius Aura to support my team whenever theres no medic around.
If I had 4 spaces/my #1 substitute: Kira; light, burst power, fire from the sky, support
Fragger
Proxy
Nader
Fragger for “Blast Master”
Proxy for “Surprise mafacka” shoots a merc in the face with shotty or SMG
Nader “Always useful for clearing rooms”
Nader’s indeed a class to have a blast with. For more ubh-jeck-tivs based explosives I like to pick Fletcha because who wouldn’t be bit of envious of a bloke whose massive chest muscles seem to outperform kevlar vest? Choice of medic still differs greatly between Aura and Sawbonez. I’ve started relocating station so often and gotten quite sightful in saving it from airstrikes that I’ve found them working well enough as bit slow-to-start-up AoE healthpacks. I swear though dem airstrikes must have +100 acres range when talking about deployables.
Normally it’s Kira, Aura/Sawbonez and as third it’s usually whatever i need for missions. I don’t play much anything else but support/healer anyway.
Probably Skyhammer/Arty are better support options (i kinda like station).
Now that Bushwacker is free i tried and it’s really good so probably final combo is Kira/Sawbonez/Bushwacker.
Im a Bushwhacker, Sparks, Skyhammer/Nader kind of guy.
I tend to do a lot of killing with bushwhacker, and have the added bonus of being an ubjektiv specialist. He is definitely my main go to merc.
I used to like Aura for my medic job, but after playing with sparks for a few days she is awesome. I get my support missions done in one map most of the time now.
Skyhammer or Nader depending on which map, and which team I’m on.
I do like how the missions force me to change it up frequently though, so I dont forget my other mercs.
That has been changing a lot recently but I think I’ve finally found the trio that works for me. As it stands right now it is…
Nader: She is my go-to gal, my front line. I never feel out of place with her truth be told. Tanky enough to charge in and get things done, Crotz is one of my favorite weapons and lets me just mow people down (if my aim allows the same that day lol.) and the grenade launcher is just so damn versatile with the ways you can use it to clear a room. Case and point, I caught an entire enemy team on bridge yesterday in the ally-way leading to barricade…Oh my how the nades rained…
Kira: Kira is my long-range support. Need ammo? Come to me! I use her with a deriess loadout and when I play kira, it’s because I am getting easy support exp with her ammo and also because I can long range support with her pretty well, picking off weakened or exposed targets rather effectively. I also like to call down the laser to wipe out a few times or heavily damage an EV. Kira is, in other words my stone wall. I play Kira and the plan is: https://youtu.be/V4UfAL9f74I?t=6s
Vassili: Sometimes, you need diplomacy. Other times, you require diplomatic bullet to brain. Vass is my main guy for both sheer fun (as I love sniping and practicing it) but also my hold-the-line guy. Sometimes you get a game where you either stone wall the enemy or get stone walled yourself. Vass is my guy both for reinforcing this wall or for breaking it with good use of the heartbeat on the flank and some well placed headshots to Medics and front liners. I’m far from the best sniper but getting better and I’ve found that with good reflexes and some proper targeting priority, all it takes is one good spawn of picks to break a siege and turn it into a push…or just you know. Keep them from never pushing.
Anyway, that is my line up and why I enjoy each one. They all kinda compliment each other and I find they cover pretty much every situation I could ask for. No medic sadly but I’m not that good of a medic. I’m too aggressive most of the time xP. Although if I could have a 4th, it be a medic and it likely would be Sparks because I love rezzing people all over the place and then sniping someone in the head.
Arty: By far my best merc exept on the indoor map
Fletcher: Versatile for objectives and killing blob
Fragger: for the HE and push power