This is mostly aimed at Splash Damage but if someone reckons they’ve got a good idea, then feel free to chip in.
I’ve been wondering, what exactly is the “Stability” bar and how do attachments affect this statistic?
I believe a developer explained previously that it was calculated using a large amount of the weapon variables, though this doesn’t really explain what exactly it is nor how attachments like Muzzle Brakes and Front Grips affect it.
I’d assume it’s got something to do with the way bullets cluster towards the center of the target and how that changes during prolonged fire. Since I’m not certain though, I figured it’d be best to ask.
Thanks for your time,
Nexo