ET had fireteams, like squads in BF. So even if you are on a huge server - 128 players (imagine it), you still can make your fireteam with your few teammates you like.
Artillery in spawn, that shouldn’t even be possible. Which army would place there spawn in such a way without a roof, or in case of DB a antiartillerly laser?
Bigger servers are for xp whores, only a few had been always rambos. True if you join today a big server… no sure what you will get. I only play on a few very selected servers, which are usually empty except for some special hours a day.
True is it gets chaotic, but that is what I love - that is why I still play ET. The chaos - I don’t like games where the outcome can easily be predicted. With 8vs8 its very easy to keep track of who died, who moved to where, probabilities of where the enemy is waiting/moving are easy to know.
This is what I love about pub gameplay, and it doesn’t happen in a 4vs4 or 8vs8 - at those numbers the game is almost like a scrim. Though it also has its appeal, being able to deploy advanced tactics due to more knowledge about the situation. But that gets boring very quick for me. Also its exhausting to play with such a low player count, one moment AFK … and it might be a huge problem.
Yeah this is coming from a ET player/admin/content creator… so very biased yes. But I have played DirtyBomb, and it had the same effect, I got even faster exhausted - well cause I had to learn the game first - e.g. the movement and aiming details, amongst the features db offers.
Now you might say the more chaotic, the more exhausting … nope, the probabilities are still there for the brain, but they become more fuzzy, so the overall knowledge is less detailed, and this does not allow for very detailed plans. And once you know your 8 enemies and your 7 teammates style and skill … for me it becomes extremely boring mostly. Unless it would be extremely well balanced. But that would be even more valid for a balanced 24vs24 match - the fun we miss if this isn’t going to be implemented.
Besides are there any plans for shoutcasters? Specators? Live-DBTV ? Would be nice to watch over the shoulders when others are testing.
PS: don’t worry about perfomance, this is alpha. If any you can compare it to other titles using the same engine, and they are doing fine. So it has to be something which can be optimized, and SD will surely do that sooner or later.