what is the definition of useful/not useless vaseline


(BananaSlug) #1

i think if he is throwing heart beat sensor on objective or soo team can see enemies behind corners
and some times body shooting and finishing enemies i think thats enough to be not useless but if you wanna be
useful you need to kill people and focusing on medics

what do you think ?


(tominatorx) #2

I think the enemy Vassili should leave me alone.

-someone who plays a lot as medic-


(SteelMailbox) #3

Throws sensors and gets headshots consistently .


(HonourBound) #4

plays him other than to quickscope with their cod skills :smiley:


(Jostabeere) #5

Pretty much this. Sadly this is as rare as a two-headed-unicorn.


(BananaSlug) #6

Pretty much this. Sadly this is as rare as a two-headed-unicorn.[/quote]

soo i was today a 2 headed unicorn

cool


(Daergar) #7

Heartbeat sensor is king on most maps, with Underground standing out given the close quarters and detection through a multitude of walls.

For public play I’d argue that headshots aren’t necessary, depending on what you aim for. I’d much rather drain the enemy medic of healing powers or slowing the opposing team’s advance by taking chunks out of their hp, than having a shot miss completely.

I’m fine with letting the team get the last shot in, and I’ll just gib the body right after it drops. Which would be second on my list, after the hb-sensor; gibbing downed enemies, constantly. Wish that paid more xp-wise. :wink:


(Eox) #8

Can’t write any better.

Actually I’m even fine if that Vassili is not that good don’t score that much headshots as long as he’s at least trying, and as long as he’s not the fourth Vassili on the team. We all started somewhere.


(RyePanda) #9

Honestly as long as they use Heartbeat sensor and hit half their shots I’ll tolerate it.


(XavienX) #10

Your welcome @RyePanda


(Naonna) #11

The heartbeat sensor is one thing which makes him useful. The fact that with team support, a very well-practiced Vassili can take out half a team with the PDP is another. There’s little counter-play without having a sniper of your own with the same calibur. The only way to cross a sniper sight line is hoping that the sniper is incompetent or targets someone else.


(Litego) #12

You need to be on your fucking game if you wanna play a useful Vassili. Even then, carrying as a Vassili is fucking hard, preferably you have someone else on your team who isn’t garbage that can push the front lines for your team, otherwise it can be very frustrating. As @steelMailbox said, you need to land consistent headshots, so your aim better be strong if this is the merc you want to play. It is good fun though, been playing some lately, love the challenge. Good aim practice.

The funny thing is though, even if you are reking people, the team will often think you are still useless just because you’re playing sniper (and obviously can’t push the objective much). The other day I had like 17k score, second guy on my team was at like 8k when I saw them saying in chat: “Great, another useless sniper”, simply because the consensus of the DB community is that kills don’t matter.


(Ballto) #13

by being a sparks.

yes, you CAN BE USEFUL AS A VASILI

but you will be MORE USEFUL AS A MEDIC

okay, yes recon and spotting is fantastic and really really great, but you cannot argue that it is more useful than being able to heal and revive teammates from a snipers roost.

You can spot the whole enemy team but you wont do much with it if you only have one team mate alive and at half hp.

the revivr is also just a better sniper, with a faster ‘rechamber’ (charge) and infinite ammo.

redeye is also a more useful spotter with his IR, because it not only lasts longer but he can pretty much infinitely spot with how IRs cooldown works.

Also semi autos are (arguably) stupid overpowered and just better than bolt actions.

especially if youre on attack, you will help much more in a push as a medic than a recon.


(SaulWolfden) #14

Actually making use of the heartbeat sensor (a large amount of Vaselines don’t even seem to know it exists), landing consistent headshots on the enemy, actually working with the team, eliminating high priority targets like medics or fire supports (if on Chapel or Bridge). I can count the number of good Vaselines I’ve come across on one hand that did all of these things.


(Laionidas) #15

Because they don’t. Well, not flat kills like that. “Kills” do matter of course; it’s a shooter. But 2 kills at the right location, at the right time, are far more important than 10 kills on the wrong location, or the wrong time.

This is precisely the problem with most Vaseline’s. They rek a certain position, or keep a certain path clear, and keep killing people coming through, or just the same guy over and over again. They’ll think they’re doing great based on their K:D, but meanwhile the rest of the enemy team just goes around, or a single engineer goes for the objectives. Yes you have teammates, but I’ve often seen the single engineer C4 plant succeed with a defending Vaseline just around the corner, because “ain’t my job”.


(Apofenas) #16

Vassili is mostly useless sniper. Expet of killing and spotting enemies he is incapable of any other team play. You can spot people well, get a lot of kills and such stuff…but often you may see team with 0.5-0.8 K/D win just because they did objective no matter the cost or healed and revived each other well. Once you have 3+ Vassili in your team, you lost.

Compare him with usefull sniper - Red eye. Good sniping ability, good spot ability, vastly used smoke grenade, great close fight usage. Once you have 3+ red eyes in your team, you still notice lack of medic or engineer, but also notice 3+ smoke clouds apearing all over map covering your team to do objective and revive or kill enemies or simply deny some area for enemy team.


(doxjq) #17

[quote=“Apofenas;135200”]Vassili is mostly useless sniper. Expet of killing and spotting enemies he is incapable of any other team play. You can spot people well, get a lot of kills and such stuff…but often you may see team with 0.5-0.8 K/D win just because they did objective no matter the cost or healed and revived each other well. Once you have 3+ Vassili in your team, you lost.

Compare him with usefull sniper - Red eye. Good sniping ability, good spot ability, vastly used smoke grenade, great close fight usage. Once you have 3+ red eyes in your team, you still notice lack of medic or engineer, but also notice 3+ smoke clouds apearing all over map covering your team to do objective and revive or kill enemies or simply deny some area for enemy team.[/quote]

You’re forgetting that he has a heartbeat sensor while Redeye doesn’t. Placed in the correct positions this can help your team more than you probably realise. Everyone benefits from it. Redeyes benefits are only for himself.

Also wtf about low k/d? I hardly ever use Vasilli but if I do he’s arguably my best k/d merc (not that k/d matters, but just saying)

In an objective game I’ll often go 35 or 40 kills for 5-10 deaths using Vasilli. If I use Kira I might get 50+ kills but I can guarantee I will have 25 deaths or more.

Personally I hate the PDP. I rather use the Felix and go for one clean body shot or a headshot. Even if I don’t get the kill the enemy is nice and low for my team mates to pick off no problems.


(Apofenas) #18

So playing Kira you get more kills, and provide ammo and can damage EV if needed. K/D in this case worse, but overall contribution to team is higher, isn’t it?


(Litego) #19

Because they don’t. Well, not flat kills like that. “Kills” do matter of course; it’s a shooter. But 2 kills at the right location, at the right time, are far more important than 10 kills on the wrong location, or the wrong time.[/quote]
The objective is the wrong location? News to me.


(Herr_Hanz) #20

once carried a team on chapel last obj defense as vassili. just kill everyone in sight and the rest doesnt have to do anything.