I am all for freedom and all that jazz but…this idea (that probably has been discussed at least in some form before) came to my mind during holiday.
So what if you would have to use all of your three mercs during the match?
I mean it would increase the tactical decisions making aspect and also cause players would play other characters than their “favourite merc” (Phantom anyone?) all the time?
Also it would help with possible Rhino or similar merc boom problem (often caused by free rotation) since once you finish that merc he couldn’t appear until the player plays the two other characters before that?
It could be based into either timer or number of spawns.
Example
If you first play with Sawbones for too long according to timer (number of times you die doesn’t matter), you might not have time to play with him until the end of his “cooldown”.
OR
If you choose to play Sawbonez first and die, you have to play your other picks Proxy and Fragger before you can return to Sawbonez.
It would also open up all new tactical scenarios especially for competitive play.
Is this utterly stupid idea or am I into something here?
(Personally I play with all kinds of mercs available and it offers me a challenge to pick different mercs. Sometimes I end up playing with Nader for long time mainly because there aren’t many similar characters on the line up to clear out rooms and help with area/crown control. Same applies to playing medic/engi/fire support like Arty etc.)


)
I can see where you’re coming from though…
