What if trinkets did something even if you don't have them equipped


(Xenithos) #21

@frostyvampire said:

@Xenithos said:
My only problem with this, is that this technically enables pay to win, regardless of how plausible getting said win may be. Those who paid the 5$ for each whatever trinket now gains bonuses, etc. blah blah blah wah wah.

It’s a no simply based on what you said. If they remain cosmetic only improvements, or allow them to be selected as flairs for certain components of the game (such as attaching a trinket to the barracks “themes” the barracks into those colors and style) I could totally jump behind that. Best trinket is by far the bronze recruit. Gotta show them bad bois the actually hardest to achieve trinket.

How is it pay to win to have cosmetic particle effects on kill?
Or how is it pay to win to have a 1% chance for a normal case to turn into a case that gives you 2% chance to get a cosmetic skin?

The bonuses are purely cosmetic and have no effect on gameplay

You were not specific in your post that “event cases” were the EQUIPMENT case variant of the event cases. Usually EVENT cases are 100% chance to get that card. And even so, it allows the limited portion of the event, to no longer become limited. Trust me, if effects even at say 1% were there, depending on the life span of dirty bomb, you’d no longer have the chance to get a normal case simply because of buying so many different trinkets. THAT is why it’s pay to win. Not because it actually is, but because of stacking trinket benefits and the possibility.


(frostyvampire) #22

@Xenithos said:

@frostyvampire said:

@Xenithos said:
My only problem with this, is that this technically enables pay to win, regardless of how plausible getting said win may be. Those who paid the 5$ for each whatever trinket now gains bonuses, etc. blah blah blah wah wah.

It’s a no simply based on what you said. If they remain cosmetic only improvements, or allow them to be selected as flairs for certain components of the game (such as attaching a trinket to the barracks “themes” the barracks into those colors and style) I could totally jump behind that. Best trinket is by far the bronze recruit. Gotta show them bad bois the actually hardest to achieve trinket.

How is it pay to win to have cosmetic particle effects on kill?
Or how is it pay to win to have a 1% chance for a normal case to turn into a case that gives you 2% chance to get a cosmetic skin?

The bonuses are purely cosmetic and have no effect on gameplay

You were not specific in your post that “event cases” were the EQUIPMENT case variant of the event cases. Usually EVENT cases are 100% chance to get that card. And even so, it allows the limited portion of the event, to no longer become limited. Trust me, if effects even at say 1% were there, depending on the life span of dirty bomb, you’d no longer have the chance to get a normal case simply because of buying so many different trinkets. THAT is why it’s pay to win. Not because it actually is, but because of stacking trinket benefits and the possibility.

Yeah but I stated that they have 2% chance to get an event skin later. But I’ll edit that part a bit to make it more clear.

It won’t be p2w because the skins don’t make you better. They could also put a limit so you can’t have more than 10% chance in total to get an event equipment case instead of a normal case.
Non-event trinkets will only have cosmetic effects so I don’t see why limit those


(Xenithos) #23

I didn’t want to limit cosmetic effect trinkets, only allow them to be toggleable in their effects in case you have a few of them stacking and it makes things stupid. From what I remember the post was about them doing something just by owning them, not necessarily equipping all of them. Well if one gives extra gore on headshot, one turns headshots into confetti noise and one changes headshot ding noise for on-kill effect, that’s a little much. (this is an example, not necessarily what would happen)
I can totally get behind more uses from trinkets, and it’s nice to see this kind of post, just the initial reading pointed me towards no.