What I Hate About Dirty Bomb in One Picture
[quote=“SpinnerzNQ;22156”]http://i.imgur.com/L4NlEVw.jpg
[insert sarcastic comment here][/quote]
I think the picture speaks for itself. No need for a sarcastic comment 
The moment when you think you’re safe… until multiple Phantoms uncloaks… Wherever you go… there will be always a Phantom lurking around… like a shark… on land…
“I don’t think you fully understand the situation: you’re all going to die.”
Wow, such dummies…don’t they know better? The whole team should’ve been Phantoms. Shame on Chimp and paradise.
[quote=“SereneFlight;131562”]The moment when you think you’re safe… until multiple Phantoms uncloaks… Wherever you go… there will be always a Phantom lurking around… like a shark… on land…
“I don’t think you fully understand the situation: you’re all going to die.”[/quote]
with a gun
The Phantom overload is real. Trickjumping away from them and shooting/sticking while they unsuccessfully flail their katanas is hilarious.
If all you want is run around stabbing people, may I interest you in games dedicated to that - Chivalry, War of the sth_i_forgot_there_is_more_than_one_game_in_this_series_i_think.
Steam even recommends Depth:
where you can play as a REAL SHARK, in water, without a gun. -75% so don’t hesitate, buy now!
I feel ya. Had a similar round with a ridiculous amount of phantoms on my team.
Gotta love the rotation sometimes. Went up against an army of newbie fletchers today. Ended up going 30 and 5 with my own fletcher.
I had a game today where the opposing team had 4 phantoms that were “invisible” and only used katanas. They were complaining about balance because they couldn’t get out of spawn.
TBH, I’m not fuckin’ surprised. There’s a reason I’m sitting out of Dirty Bomb this rotation - I wanted to test Fletcher, but the uncooked nades and Phantom noobies aren’t worth it.