What do you think of the current pricing for trade ins?


(sentimentalDime) #1

So… A bit late to the party eh?
Better late than never i guess.


(ThiagoJaqueta) #2

A little too expensive considering the amount of RNG and that you can get the Same loadout that you used to Trade-in

The Price would be fine if that didn’t happened.


(kAndyREW) #3

[quote=“ThiagoJaqueta;130820”]A little too expensive considering the amount of RNG and that you can get the Same loadout that you used to Trade-in

The Price would be fine if that didn’t happened.[/quote]

this, 100%. I’d be cool with the price, if I was promised not to get the same damn load out twice in a row. Yes, exact same load out, in fragment.


(Jan S.) #4

Expensive.
You’re giving up your credits AND cards and hoping to get a good one, but can end with same or worse


(DMaster2) #5

A little too expensive. Lower the credits amount to 15k and it’s perfectly balanced. If you hope for a re-roll, forget it.


(Mr-Penguin) #6

If it wasn’t RNG, the current price would be justified.


(SnakekillerX) #7

The problem is that it eats up more cards than you get. So I risk trading in multiple Cobalts for a brand new cobalt that I probably won’t like anyway…

It would be better to have it a 1:1 ratio for trading, but make the credit cost much higher.
This would allow people at end game something to do with their credits as well rather than sit on hundreds of thousands of it.


(wiski) #8

Considering I already had to spend a lot of credits to trade-up for the cards I want to trade-in, and I’m losing multiple cards for the small chance of getting something I actually want, definitely too expensive.


(gg2ez) #9

Where’s the option above “too expensive”?


(XavienX) #10

Here:

Way too FOCKING EXPENSIVE.


(ImSploosh) #11

When people say lower the credits, I think that’s not right. How about lower the amount of damn cards? Regarding trade-ins, you shouldn’t have to trade 3 of the same rarity card to get another card with the same rarity which might be a duplicate. I’m pretty sure the majority of people would be much happier with a higher credit amount and maybe 1 card for the trade-ins. Personally, there’s no way in hell I’d trade 3 Cobalts for 1 Cobalt. That’s just stupid. I’d rather keep them even if they won’t be used often. It would be different if they weren’t so rare.

As for trading up, I think 3 cards for each trade-up is perfect. Keep the current credit pricing, but just lower the amount of cards. Just an opinion though. 6 Golds for 1 Cobalt also seems a bit much in my eyes.


(DMaster2) #12

Devs said no to re-roll and i can’t blame them. How about a half-way measure? Lower credits and no chance to get one of the two loadout used for the trade-in.


(sentimentalDime) #13

Well, seems like people don’t like it currently…
@RazielWarmonic Do you maybe have some insight regarding another change of the trade in system?


(SiegeFace) #14

[quote=“kAndyREW;130835”][quote=“ThiagoJaqueta;130820”]A little too expensive considering the amount of RNG and that you can get the Same loadout that you used to Trade-in

The Price would be fine if that didn’t happened.[/quote]

this, 100%. I’d be cool with the price, if I was promised not to get the same damn load out twice in a row. Yes, exact same load out, in fragment.

https://youtu.be/nHcABEOCIqs[/quote]

I spent ages trying to get a silver phantom with kek 10 undercover, katana etc a few weeks ago, and right now (about 5 minutes ago) i just got it in what the dickens…


(uWotm8-AU) #15

Should be 10k coins max.