[QUOTE=Humate;377192]Yes it was, although tongue in cheek. : P
As for id, they seem pretty excited about their future projects.
Dunno about doom4 mp but it would be interesting nonetheless.
I don’t attribute lack of intelligence to the platform…
If youre inclined to prefer gaming sitting on a beanbag, twiddling your thumbs on a controller while sipping diet coke with a slice of lemon, then youre probably not going to care about specific features, that pc gamers expect. This gets translated as - console players are dumb. They aren’t, they just dont give a crap. 
So essentially, developers can save money on the console versions by not going all out on the features. Instead they can spend a bit to hype up the game with billboards on buildings, and all that wonderful stuff.
: P[/QUOTE]
I’m wondering where people get that image from though. I’m a serious Socom player though. (Or was. My clan leader went Jerk on EVERYONE) and that game takes MUCH more attention to play, and probably some of the best (If not the best) game that gives rewards for teamwork. By keeping the skill ceiling low it actually helps with the tactics considerably. It is still much higher than CoD though.
They may have to do a few things. They would probably have to aim at the PC skill based community, I don’t know where they would aim at the consoles. They’d just have to consider taking advantage of the low skill ceiling based on a controller and make sure they can get it to work. Like Socom 2 did. Or Halo (I don’t like it, but I’ll give them points) So many games fail in the translation it’s embarrassing. Although I will admit it is MUCH easier to make it go PC-> Console correctly than Console -> PC. And why sell it two years later? All platforms require different balancing so it’s best to start on them early.