I have noticed that some maps have this effect when they dont want players from wrong team to enter.It makes you “bounce” back.
So how do I do this?
I have noticed that some maps have this effect when they dont want players from wrong team to enter.It makes you “bounce” back.
So how do I do this?
I use a trigger_multiple (axis or allies) to trigger a target_push, and I also add a target_print (with a message) and a target_speaker (with sound/menu/cancel.wav).
http://www.loffysdomain.com/files/prefabs/one_way_doorway.zip
Just so I figure this the right way, allied_only will push back the allied and axis_only will push away axis team?
And thx for a really great thing just ready to put into map 
I love when people do as you do Loffy!!
EDIT:
NVM! found that it was this way and you have to set it the right way to work 