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What are your thoughts on the Turnspeed limiter after the RedEye Update?
Well since they’ve said they won’t remove it, they should reduce it more because it still feels awkward.
their is room for some small tweaks on a per weapon basis, to balance them out a bit.
But overall it feels fine to me.
the game messes with your sensitivity during melee stashes, just look around while slashing and youll notice it.
I miss the old melee but there should be a limit, or else this will happen…
Is that really worth ruining the melee for tho? I mean who is really going to use those binds? And more so, why not add a clamp on certain commands for binds? Like changing the sensitivity or having that turn left command?
Yeah, the video might be a slight over exaggeration… >_>
If I’m being honest, I don’t know really know how to fix melee. How would you limit Phantom from being able to kill anyone in a 180 arc?
