What are your thoughts on the Turnspeed limiter after the RedEye Update?


(SupahNin10doh) #1

If you pick other, Comment Below!


(SaulWolfden) #2

Well since they’ve said they won’t remove it, they should reduce it more because it still feels awkward.


(Gi.Am) #3

their is room for some small tweaks on a per weapon basis, to balance them out a bit.
But overall it feels fine to me.


(GiantGiant) #4

What is turn turnspeed limit? I haven’t noticed anything :stuck_out_tongue:


(Ottah) #5

the game messes with your sensitivity during melee stashes, just look around while slashing and youll notice it.


(Bottlecaps) #6

I miss the old melee but there should be a limit, or else this will happen…


(watsyurdeal) #7

Is that really worth ruining the melee for tho? I mean who is really going to use those binds? And more so, why not add a clamp on certain commands for binds? Like changing the sensitivity or having that turn left command?


(Bottlecaps) #8

Yeah, the video might be a slight over exaggeration… >_>

If I’m being honest, I don’t know really know how to fix melee. How would you limit Phantom from being able to kill anyone in a 180 arc?


(watsyurdeal) #9

They already did, the damage window and range is trash now.