[QUOTE=Oz70NYC;352864]Like I’ve said in numerous threads over on the Bethesda forums, it’s because people are content as playing as Resistance and raping the AI on the Resistance favorable maps…which are ALL of them. I mean c’mon, SecTow is supposed to be Security’s home turf, yet the Resistance have to just climb a small incline, hop a few barricades and they’re at the conduit, whereas Security have to travel triple the distance to reach it to disarm the charge. It’s painfully obvious that they didn’t play test the balance of the maps. That, or they just said “lets make it easier for Resistance to win since we know everyone likes the underdogs” when they were developing the game.
Then let’s not even start with the MP balancing. So many times I hear (or read shall I say) people saying the balancing sucks, but how many people actually switch to the other team when they see there’s only 3 other users playing as Security as opposed to a team of 6-8 on Resistance? What the stats site numbers show me…is that people like playing the game on easy. And Resistance = easy. Period. Anyone who denies that is naive beyond words. And yes…that means YOU person who posts after this one defending the Resistance’s blatant advantages on 80% of the maps.[/QUOTE]
I have to agree Res. appears to have it way easier most of the time (when not playing Stopwatch). That’s why I prefer Sec. CC, SY, Term, + Aqua offense ftw