Wepon Pack Ideas


(PlumbyK) #1

Well I’m not sure if anyone has done something like this before and I’ll try not to make this too long.

When I first bought Brink, I loved it (and I still do), but I was suprized by how few guns there were. I know that there are just over 20 guns but I didn’t like how there were so few shotguns, sniper rifles and semi-automatic/burst fire weapons. I have always been a fan of these types of guns and I would like to see more of them.

I have spent the last week working on this project of mine. I tried to balance these weapons the best I could. I also tried to fill the remaining roles as well. All I ask is that if you read this, consider the possible outcome of these being in the game.(P.S. The wepons took a long time to name, the names aren’t random)

Handguns Light Weapons Medium Weapons Heavy Weapons
-Bondj -Starbellum -Fenfale -Garia
-Glaetin -Swater -Arknight -Cobala
-Cleast -Skeesaw -Franccen -Russov

Weapon Details

Bondj
Type:Handgun Fire Mode:Semi-Automatic
Design Based On: Wathler PPK
Stats;Damage:35 Rate of Fire:0.184ms ADS Time:1.2ms
Reload Time:1.750s Equip Speed:0.178ms Magazine Size:14
Attachments: Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, Silencer,Muzzle Breaks,
Speed Holster, Rapid Fire, High Capacity Magazine

Glaetin
Type:Machine Pistol Fire Mode:Automatic
Design Based On: Glock 18
Stats;Damage:25 Rate of Fire:0.095ms ADS Time:1.9ms
Reload Time:1.875s Equip Speed:0.372ms Magazine Size:24
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, Silencer, Muzzle Brakes,
Speed Holster, High Capacity Magazine

Cleast
Type:Revolver Fire Mode:Semi-Automatic
Design Based On: 44. Magnum
Stats;Damage:67 Rate of Fire:0.296ms ADS Time:0.8ms
Reload Time:2.055s Equip Speed:0.326ms Magazine Size:6
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS,Silencer, Muzzle Breaks,
Speed Holster, Rapid Fire

Starbellum
Type:Sub-Machine Gun Fire Mode:Automatic
Design Based On: Steyr AUG 9mm
Stats;Damage:21 Rate of Fire:0.054 ADS:2.3ms
Reload Tme:2.254s Equip Speed:0.363ms Magazine Size:38
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, COGA Scope, Silencer, Muzzle Breaks,
Speed Sling, Front Grip, Bayonet, High Capacity Magazine,
Duct-Taped Magazine, SMG Drum Magazine

Swater
Type:Light/Sniper Rifle Fire Mode:Bolt-Action
Design Based On: Remington 700P
Stats;Damage:100 Rate of Fire:1.450s ADS:0.1s
Reload Time:3.750s Equip Speed:0.643s Magazine Size:5
Attachments:Ajusted Iron Sights,Yeo Tek RDS, D-Flex RDS, COGA Scope, Snoop-R Scope,
Silencer, Muzzle Breaks, Speed Sling

Skeesaw
Type:Shotgun Fire Mode:Semi-Automatic
Design Based On: Sawed-Off Double-Barreled Shotgun
Stats;Damage:25(per pellet) Rate of Fire:0.087 ADS:2.5
Reload Time:3.267s Equip Speed:0.414 Magazine Size:2
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, Speed Sling

Fenfale
Type:Assault Rifle Fire Mode:Automatic
Design Based On: FN FAL
Stats;Damage:42 Rate of Fire:0.087s ADS:0.6
Reload Time:2.198s Equip Speed:0.505 Magazine Size:20
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, C.U. Gone RDS,
COGA Scope, Silencer Muzzle Breaks, Speed Sling, Front Grip,
Underslung Grenade Launcher, Bayonet, Weapon Shield,
High Capacity Magazine, Duct-Taped Magazine, AR Drum Magazine
Note: To balance this weapon, it should have a lot of recoil.

Arknight
Type:Assault Rifle Fire Mode:3-Round Burst
Design Based On: M16A4
Stats;Damage:28 Rate of Fire:0.066 ADS:0.5
Reload Time:2.235s Equip Speed:0.484 Magazine Size:30
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, C.U. Gone RDS,
COGA Scope, Silencer, Muzzle Breaks, Speed Sling, Front Grip,
Underslung Grenade Launcher, Bayonet, Weapon Shield,
High Capacity Magazine, Duct-Taped Magazine, AR Drum Magazine

Franccen
Type:Shotgun Fire Mode:Semi-Automatic
Design Based On: SPAS-12
Stats;Damage:15(per pellet) Rate of Fire:0.330 ADS:4.5
Reload Time:6.325s Equip Speed:0.467 Magazine Size:8
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, C.U. Gone RDS,
Silencer, Muzzle Breaks, Speed Sling

Garia
Type:Light Machine Gun Fire Mode:Automatic
Design Based On: RPK-74
Stats;Damage:30 Rate of Fire:0.125 ADS:2.0
Reload Time:3.538s Equip Speed:0.561 Magazine Size:50
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, C.U. Gone RDS
COGA Scope, Silencer, Muzzle Breaks, Speed Sling, Front Grip,
High Capacity Magazine

Cobala
Type:Shotgun Fire Mode:Automatic
Design Based On: AA-12
Stats;Damage:10(per pellet) Rate of Fire:0.099 ADS:3.0
Reload Time:2.198s Equip Speed:0.782 Magazine Size:7
Attachments:Ajusted Iron Sights, Yeo Tek RDS, D-Flex RDS, C.U.Gone RDS,
Silencer, Muzzle Breaks, Speed Sling

Russov
Type:Grenade Launcher Fire Mode:Semi-Automatic
Design Based On: DP-64
Stats;Damage:75 Rate of Fire:0.243 ADS:3.6
Reload Time:4.625s Equip Speed:0.824 Magazine Size:2
Attachments: n/a


(Codine) #2

Although I like the idea of new weapons, this game wouldn’t work very well with adding new ones. The game has been out for a few months now and we don’t even have our current weapons balanced.

Also half of the weapons you have listed are just clones of what we already have in the game.


(Crytiqal) #3

Yea, someone already did this, I think it was called: “Brink Weapon Pack Idea”

Maybe your search button is broken? http://www.splashdamage.com/forums/showthread.php/30084-Brink-weapon-pack-idea?highlight=weapon+pack

Anyway, I would hope for you they would release an SDK but they won’t so your SOL