Welp... I hate my life...


(dexterousTrigger) #1

http://steamcommunity.com/sharedfiles/filedetails/?id=577568222 Time to grind for another 100 hours to get another chance at getting another sucky loadout…


(krustybread) #2

Well, it is nice and shiney though. Approx 300 hours havent had a cobalt drop yet. just sayin.


(dexterousTrigger) #3

That’s from me trading up D: and correction 135 hours to get a cobalt.


(KorpKyuuSama) #4

i got +950 hours

3 cobalts so far… 1 was from a case tho


(wiski) #5

I think I got that loadout from my 100% CW case drop, which is the only CW skin I got. It sits in the inventory unused.


(dexterousTrigger) #6

[quote=“KokoroBreaker;125780”]i got +950 hours

3 cobalts so far… 1 was from a case tho[/quote]

Was it time in game? That is what i was counting. I have 242 hours spent total on dirty bomb.


(Backuplight) #7

Ya see, the thing about loadouts…


#8

Honestly I don’t know a lot about Fletcher loadout cards.
While I agree the weapon may not be the best, aren’t the augments good?

Sorry if I’m wrong here.


(dexterousTrigger) #9

[quote=“Kirays;125820”]Honestly I don’t know a lot about Fletcher loadout cards.
While I agree the weapon may not be the best, aren’t the augments good?

Sorry if I’m wrong here.[/quote]
The augments are pretty good but Lock On is what makes a really good Fletcher…
I admit I could have gotten worse but it’s harder to kill people with stickies when it takes forever for them to detonate.


(Eox) #10

Welp. It’s absolutely not the worst. Those augments man, they’re insane !

I think you can still manage to do well with, but in a real competition just don’t go outside without the Empire-9.


(dexterousTrigger) #11

Welp. It’s absolutely not the worst. Those augments man, they’re insane !

I think you can still manage to do well with, but in a real competition just don’t go outside without the Empire-9.[/quote]

Lol yeah Empire-9 saves my life so many times… That is one of the main reasons i am sad.


(CCP115) #12

Those augments…

I’d take that anyday. Hand it over boy.


(Runeforce) #13

I really dig that loadout. It got both DRILLED and DOUBLE TIME, which is INSANE on an above average speed merc! With my favorite shotgun, and my favorite revolver, and my favorite melee.


(dexterousTrigger) #14

Personally I never use double time because I forget… I wish they made it so you could start reloading and then sprint instead of having to sprint before reloading.
I’m just sad it doesn’t have lock on or the Empire-9.


(Runeforce) #15

[quote=“dexterousTrigger;125923”]
Personally I never use double time because I forget… I wish they made it so you could start reloading and then sprint instead of having to sprint before reloading.[/quote]

That makes virtual no difference with the shotty, as you are loading one round at a time.