Weird spawn problem


(Paul) #1

I think this says enough, and what my issue is but why not type it out too:

There is an allied spawn, that gets activated when the cp is built, for the allies everything works fine, spawn isn’t showed in limbo, you can only spawn when the cp is built and when it gets destroyed it’s gone again.

However, for the axis, when the CP is NOT built you see the spawn marker on the limbo, and when it’s built you just see a satchel icon…

Any ideas what this is?

Thanks!:tongue:


(-SSF-Sage) #2

Setstate the wobj instead of alertentity.


(Paul) #3

Thanks, working now :slight_smile: