in my map, certain faces aren’t being compiled into the map. It’s not even as if they are caulked, because they aren’t solid, they simply aren’t there. I am getting errors in the compile - WARNING: Flipped triangle - and t goes on to list the coordintes of the three triangle points.
I’ve run brush clean up but no dice. The brushes are dead simple too, just cube brushes.
Anyone else experienced this? Know a solution?