Hey
i have a weird problem here… i guess its a problem tho, maybe its just something stupid im forgetting…
well, i made a jump pad. Trigger brush targets a target_push, which targets a target_position
i compiled, got on the jump pad, it pushed me up, exactly to the height of the target_position, but i noticed it was just a tad too low… so i got to gtk again and put the target_position a bit higher… i compiled again, tested, and it seemed the map had nog changed :???: It pushed me to exaclty the same height again, which was just too low to make it onto the roof which i wanted…
does it need some entity-refreshing compile or smth?