Weapons Becoming Too Accurate And Too Similar?


(omegaskorpion) #1

Currently weapons like Timik and M4 are going closer and closer to eachother in terms of stats. Soon there is no difference between them outside the DPS.

Same aplies to Crotzni and SMG-9, while they do have slightly more differences, they still are so similar.
Hochfir is also becoming another M4 as it is becoming so accurate that players could snipe with it from the hip.

KEK-10 is almost 100% accurate but only thing that makes it look inaccurate are the shooting animations (its like the merc could not control the weapon at all, its almost spinning in their hands)

Felix is still the weaker MOA. MOA has been better ever since the damage nerf to Felix.

I dont mind good hipfire stats but the weapons start to become too easy to use and too similar. Only weapon that requires skill from the hip is the Grandeur. The k-121 and MK46 for some extend need skill.

The problem of too good accuracy with the guns results fights where players race agains their enemies who can shoot faster to the head rather than who is more accurate at shooting the head.


(WaffleMonster) #2

[quote=“omegaskorpion;21747”]

The problem of too good accuracy with the guns results fights where players race agains their enemies who can shoot faster to the head rather than who is more accurate at shooting the head.[/quote]

I don’t understand what you are trying to say here.
High accuracy weapons reward people with better aim.


(CCP115) #3

Hochfir is too damn accurate. I have experimented with all SMGs and I can safely say that if you can aim, why bother using anything than this? It’s effective at all ranges it’s crazy.

Also the KEK is not that accurate. Compared to the Hochfir or even SMG-9 it’s actually just meh, I’m not entirely sure why everyone loves it so much.

But I do agree that weapons need to differentiate a bit, in their current state it’s too similar.


(WaffleMonster) #4

[quote=“CCP115;127508”]Hochfir is too damn accurate. I have experimented with all SMGs and I can safely say that if you can aim, why bother using anything than this? It’s effective at all ranges it’s crazy.

[/quote]

It lacks the dps to compete against people who can also aim.

The kek has good accuracy, good dps and good dpm. It’s a weapon that is good at everything.


(gg2ez) #5

[quote=“CCP115;127508”]
Also the KEK is not that accurate. Compared to the Hochfir or even SMG-9 it’s actually just meh, I’m not entirely sure why everyone loves it so much.[/quote]

Read the signature, boy.


(omegaskorpion) #6

[quote=“WaffleMonster;127502”][quote=“omegaskorpion;21747”]

The problem of too good accuracy with the guns results fights where players race agains their enemies who can shoot faster to the head rather than who is more accurate at shooting the head.[/quote]

I don’t understand what you are trying to say here.
High accuracy weapons reward people with better aim.[/quote]

Of cource good accuracy should be rewarded.

However the guns are getting little bit too accurate and over shadow the ones that arent as accurate. Snipers job gets harder and harder when enemies can more and more effectively shoot them from the range.

Big mercs are generally easy targets and if weapons are real accurate their heads are most easiest to shoot, faster mercs in other hand still will be hard to shoot but bigger mercs will suffer from over accurate guns


(WaffleMonster) #7

[quote=“omegaskorpion;127774”][quote=“WaffleMonster;127502”][quote=“omegaskorpion;21747”]

The problem of too good accuracy with the guns results fights where players race agains their enemies who can shoot faster to the head rather than who is more accurate at shooting the head.[/quote]

I don’t understand what you are trying to say here.
High accuracy weapons reward people with better aim.[/quote]

Of cource good accuracy should be rewarded.

However the guns are getting little bit too accurate and over shadow the ones that arent as accurate. Snipers job gets harder and harder when enemies can more and more effectively shoot them from the range.

Big mercs are generally easy targets and if weapons are real accurate their heads are most easiest to shoot, faster mercs in other hand still will be hard to shoot but bigger mercs will suffer from over accurate guns[/quote]

Big mercs will suffer from inaccurate guns because their hitbox is so big whilst bullets from inaccurate guns may miss small mercs because of their small hitbox.
You get to a certain point of accuracy where it doesn’t matter how much more accurate the weapon becomes. The hochfir is a great example of this, super accurate smg but completely outclassed by the kek which is less accurate but is still accurate enough to chain headshots.


(watsyurdeal) #8

The problem is the gun’s other characteristics aren’t distinguishable enough. Bloom, max spread, damage, range, etc.

There needs to be more thought put into these stats, especially while the game is still in beta.


(nimbleIsland) #9

Accuracy is a good thing. I absolutly hate the nerf creep other fps games have. I want to win and lose based on my and my enemies decisions with.a non nuetered balance.

Play with things like kick, rpm and headshot damage until new weapon mechanics are introduced.


(wolvie) #10

I wouldn’t say they are too accurate, but I would love to see more distance between the stats. For, example give the Timik its old recoil but up that DPS a bit. So its harder to use bit makes up for it due to damage. That was my gripe about it. The DPS wasn’t enough to compensate for the insane recoil


(XavienX) #11

The Felix needs a buff, it’s seriously WAY underpowered compared to MOA. Only advantage it has it like 4 more damage points than MOA. Everything else is worse.


(Naonna) #12

Give the Felix 2 shots per clip, just for fun. if we want diversity, may as well throw in a burst-sniper-rifle. (out of ideas for that topic)


(Dawnlazy) #13

It’s also better than the MOA for getting those 420noscopes.


(vdll) #14

Mmm, scoped burst-fire rifle, I’d like that! High recoil, moderate rof, around 7 bursts per mag.


(Litego) #15

I can agree that the current stats are too similar. However I am not a fan of straight up nerfing accuracy. If it’s something that piss me off it is getting killed by RNG. You’re on target, but your shots just aren’t landing, extremely frustrating.

I wouldn’t mind some weapons having heavy predictable recoil. Some high spread increase (very accurate first 3-5 bullets, then goes to shit), but also fast spread decrease, meant to be burst fired or one tapped. More RPM and damage differences. Guns with very small magazines, but fast reload (think something like Tracer from Overwatch). So many things they can do to make variety without nerfing accuracy.


(omegaskorpion) #16

[quote=“Litego;133001”]I can agree that the current stats are too similar. However I am not a fan of straight up nerfing accuracy. If it’s something that piss me off it is getting killed by RNG. You’re on target, but your shots just aren’t landing, extremely frustrating.

I wouldn’t mind some weapons having heavy predictable recoil. Some high spread increase (very accurate first 3-5 bullets, then goes to shit), but also fast spread decrease, meant to be burst fired or one tapped. More RPM and damage differences. Guns with very small magazines, but fast reload (think something like Tracer from Overwatch). So many things they can do to make variety without nerfing accuracy.[/quote]

Accuracy rebalance all around would be needed, i would like that weapons would have somewhat predictable recoil patern.

Rifles should be less accurate in the hip but more accurate when fired with ads.
The smg/pdw type weapons should be the best in hip fire overal (outside shotguns) but should be lower the accuracy in long range.

Shotguns should be deadly in Close to medium range, but in far ranges… not useless but less powerfull than all the other weapons.

In my oppinion the Felix should have the UMPH factor, having huge damage but the worst fire rate and mag size. Wery similar to its original stats but with bit more damage and a lor lower fire rate. possibly some sway while scoping as well.

Pistols should be more reliable as bakcup weapons, regular pistols need bigger mags and heavier pistols need a lot more damage. Effetiveness is still in the close to medium range.


(nokiII) #17

fuck off to cod/bf, kkthxbye


(omegaskorpion) #18

[quote=“hypnotoad;135501”][quote=“omegaskorpion;133036”]
Rifles should be less accurate in the hip but more accurate when fired with ads.
[/quote]
fuck off to cod/bf, kkthxbye[/quote]

A realy polite person i see. A shining light in the dark.