Define ridiculously low. In the past I’ve only thought pistols and snipers should have 0 spread, not sure about Brink though. I am pretty sure I want ARs to have reliable spread, not necessarily extremely low. SMGs should be for non-aimers though. Regardless, the less spread there is the higher the aim curve, since your aim would have to be absolutely perfect to hit anything. I’d expect even the “pros” don’t want near spreadless weapons, as spread is important for weapon balancing among other things.
Weapon tutorial guides
This is spot on.
Can’t tell you how many times I have got the drop on someone from an elevated position, shot them six or seven times in the top torso/head region (even in ADS) and got no reward expect for the herpa derpa to finally figure out where they are being shot from, spinning round with their ****ty little SMG and one shot killing me.
Its the main reason I quit Brink.
I’ve never had this sort of scenario happen to me, I don’t know how it could occur if you know how to aim, and overall I don’t think it’s representative of BRINK gameplay at all. In my experience, if I get the drop on someone and don’t throw away that advantage by spraying wildly from the hip, it’s my kill. In fact, I usually win even against groups of two or three people if I have the drop on them.
You must drop all them pr0s with your expert understanding of the game. kekekekeke
[QUOTE=Fetter;384910]I’ve never had this sort of scenario happen to me, I don’t know how it could occur if you know how to aim, and overall I don’t think it’s representative of BRINK gameplay at all. In my experience, if I get the drop on someone and don’t throw away that advantage by spraying wildly from the hip, it’s my kill. In fact, I usually win even against groups of two or three people if I have the drop on them.[/QUOTE]Same here. That’s been my experience as well.
^idk what u guys r talking about…
the only time this ever happens to me is when i hav a rocksteady (w/rapid fire & greeneye scope) & am up against 2 or 3 BAD players that think their plyn CoD where the ADS is boss :mad:
Well, I’ll give a basic breakdown of the encounter:
-Turn around corner, pop up from cover, etc.
-Two or three people not looking at me
-Fire GL/throw and shoot grenade
-Finish off fallen survivors
Without a grenade prepped, it’s not a guaranteed win, but I can usually kill at least one before they can react and have the advantage vs. the others (already be in ADS, already be targeting next person, etc.), as long as I have a gun with enough ammunition.
[QUOTE=Fetter;385060]Well, I’ll give a basic breakdown of the encounter:
-Turn around corner, pop up from cover, etc.
-Two or three people not looking at me
-Fire GL/throw and shoot grenade
-Finish off fallen survivors
Without a grenade prepped, it’s not a guaranteed win, but I can usually kill at least one before they can react and have the advantage vs. the others (already be in ADS, already be targeting next person, etc.), as long as I have a gun with enough ammunition.[/QUOTE]
Wauw that is so skillfull to shoot unaware players with a grenade when you pop out from behind.
I guess noone ever thought about that. Oh wait… there are no 2 or 3 unware players when you’re scrimming.
Pub action ftw lol
not with this stupid mechanic there is not, lol
wish there was, but it’s no fun rolling dice
[QUOTE=.Chris.;385066]You say that like there is something beyond pub action in Brink? :)[/QUOTE]Just so you know, most gamers today don’t use the term “pub”. Its like saying “grovey”, “daddy-o”, or “rad”. Just thought I’d clear that up and perhaps enlighten a little and show that when a newer generation comes along, some terms when used sound “out of touch”. That’s some of the PC stuff that is a bit out of date.
Matches today are “Ranked” or everything else. Nobody says “Pub”.
Have a nice life.
Yes, they do still call it pub play and comp play. You do know the difference, right? Do you actually know what pub play is? Ranked and unranked are completely different subjects from pub and comp play. Young whippersnappers today eh?
My point is that it’s not skillful and that anyone can do it, and that this is a counter to the “one against many” issue that some people seem to be having. If you have the drop on a group of people and execute the above tactic competently, you’ll likely win. Is it harder to get the drop on good players? Obviously yes. Is it impossible? Obviously not.
[QUOTE=wolfnemesis75;385094]Just so you know, most gamers today don’t use the term “pub”. Its like saying “grovey”, “daddy-o”, or “rad”. Just thought I’d clear that up and perhaps enlighten a little and show that when a newer generation comes along, some terms when used sound “out of touch”. That’s some of the PC stuff that is a bit out of date.
Matches today are “Ranked” or everything else. Nobody says “Pub”.
Have a nice life. :)[/QUOTE]
Oh God Wolf, please don’t embarrass yourself by trying to argue a point you clearly know nothing about for the sake of arguing.
You obviously play console don’t you? The mechanics on PC are somewhat different and the fact there is no community on PC kind of speaks for itself as to how bad the mechanics are. The game is just a pray and spray fest, almost all the players remaining are light SMG herpa derpas.
The situation I stated above is something that happens frequently on the PC version of the game. People who aim or even try to utilise ADS are more often then not rewarded for their effort by getting head shotted by an SMG spraying herpa who fires second and completely wild.
There is no arguing, its a random bullet lottery that rewards panic shooting rather then tactical advantage.
[QUOTE=wolfnemesis75;385094]Just so you know, most gamers today don’t use the term “pub”. Its like saying “grovey”, “daddy-o”, or “rad”. Just thought I’d clear that up and perhaps enlighten a little and show that when a newer generation comes along, some terms when used sound “out of touch”. That’s some of the PC stuff that is a bit out of date.
Matches today are “Ranked” or everything else. Nobody says “Pub”.
Have a nice life. :)[/QUOTE]
Oh dear, nice try, 7/10 for effort, you get silver star, if you want a gold star you must try harder.
Pub is short for public, as in public servers and public play, the opposite of this is locked servers and competitive play.
Ranked is short for ranked, as in ranked servers where stats and unlocks are tracked (game dependent), the opposite of this in unranked.
Two very different things, this concludes today’s lesson kids, take care on your way out and as always remember to stop, look, listen and think when crossing the road.
Have a nice life.
[QUOTE=Cep;385245]You obviously play console don’t you? The mechanics on PC are somewhat different and the fact there is no community on PC kind of speaks for itself as to how bad the mechanics are. The game is just a pray and spray fest, almost all the players remaining are light SMG herpa derpas.
The situation I stated above is something that happens frequently on the PC version of the game. People who aim or even try to utilise ADS are more often then not rewarded for their effort by getting head shotted by an SMG spraying herpa who fires second and completely wild.
There is no arguing, its a random bullet lottery that rewards panic shooting rather then tactical advantage.[/QUOTE]
Nope, I play PC, usually as a medium body AR user. I find ADS to be an important tool, though I certainly don’t always use it.
Your probably in the same boat as everyone else who still plays Brink. You think you have a relevant understanding of how to play the game properly because anyone who was remotely good at the game no longer plays. You can play in a team environment, as 1v1 is already ruled out, and all it’s gonna take is one decent player with a hip-firing carb and a light body to completely overturn your sad little Brink world. I still don’t quite get why people even argue with the technical facts, but then again they all still play the game…
The majority of people I play against are light body SMG users. I feel substantially disadvantaged against them as a heavy (unless I’m using an EZ-Nade with team support), but I feel that I am at an advantage against them in most fights when using a medium AR, especially if I have a nade up.
I’ve found the adjusted iron sights in particular to be a great boon, since they prevent you from zooming and thus allow much better ADS tracking. Honestly, though the SMGs just aren’t that dominant anymore and haven’t been since the patch (to say nothing of the latest update, which also buffs ARs and ADS in general), and the “comp scene” (such that it is/was) did not adapt.
Have you even played since the latest patch? Hell, why do you post here?
When you get right down to it, who are you going to trust regarding what’s good-- people who still play the game, or people who don’t?
[QUOTE=Fetter;385504] Honestly, though the SMGs just aren’t that dominant anymore and haven’t been since the patch (to say nothing of the latest update, which also buffs ARs and ADS in general), and the “comp scene” (such that it is/was) did not adapt.
Have you even played since the latest patch? Hell, why do you post here?
When you get right down to it, who are you going to trust regarding what’s good-- people who still play the game, or people who don’t? :D[/QUOTE]
-
The comp scene was very well adapted… a competitive player is all about finding what is the most effective means of winning a game. The comp scene left because the game was bland, had overall simplified mechanics, and did not retain the balance and complexity found in the past games we all come from. It is pure nonsense to say that the comp scene was bad at the game and couldn’t adapt because they contained the best players in the entire game who put in the most time and testing in all areas… and who are you again?
-
I have not played the new patch, but I will test it once I get my new PC as I am out a gaming pc at this time. I’ve played other SD games and been a big supporter, then I bought Brink and did not like it for many of the reasons why the other millions of people that dumped it did as well. Is it wrong to give an explanation as to why so many of us had a bad taste in our mouth over Brink? Absolutely not. If I were to be critical I would ask you why you post here, since you obviously choose to ignore the heavily tested and proven facts and instead make uneducated/untrue remarks with nothing but your gut feeling and low form of experience.
-
Anyone who still plays the game must be very easily amused, and obviously does not share the same values as the majority that abandoned it. Why would I trust the word of people who liked the game in it’s original unrefined state? I was hoping at least one person who was disappointed with Brink because they were outraged that it was classified as a development of ET games had actually motivated themselves to test the patch, but I guess it’s too late for most. I doubt the patch would be enough for me too considering most of the meta game was permanently ruined, but I am just curious as to what SD actually changed after all the feedback they received.
Making a Brink 2 would be a massive mistake though, if it retains it’s original altercations from the older titles. I can guarantee that something that sells well and then loses nearly its entire player base is not going to produce a successful sequel. To be perfectly honest it’s either going to have to be a completely mainstream game or go back to its roots, because the current population that supports Brink would put a developer on the streets.