I posted on the Dirty Bomb reddit about this, but though i’d pick the brains of the assembled Mercs here as well.
Is anyone else seeing blurry textures on your weapons for the first few seconds when you switch to a new weapon?
I am guessing it’s related to how quickly the game engine can draw new textures. I am told this is an issue with all games built on the Unreal 3 game engine.
