weapon skins


(Cheeezy) #1

is it possible to change the skin of a weapon differently for each class?


(P4nth3r) #2

duh


(KillerWhale) #3

Yes, but not without changing source code (which is what I’m guessing you meant).


(Jaquboss) #4

it is possible in FalckonET and TCE :smiley:


(Cheeezy) #5

yah i meant just by pk3.


(FREAK!!!) #6

no, because the whole class system is done by code…

how should a pk3 detect, which class which player has…


(LION) #7

pk3 2 client: ay yo what class u got for me , huh?

now form that into a function and voila :stuck_out_tongue:


(No1_sonuk) #8

the whole class system is done by code

Actually, the skins and meshes for the different class player models are defined in .char files OUTSIDE the code, so this isn’t true.

However, the weapon skins are defined in the .weap files (or the model itself), so they cannot be made class-specific without a mod.