Weapon remodelling project


(UJERebel) #41

[QUOTE=aaa4;234994]well i couldnt resist, but what is cleary going into my eye is that you are trying to make science out of farts !!! …boring as hell…

“and now gonna make this” “and now gonna make that”. ive never seen sth so rediculously low…think gonna igno this stuff from now on…[/QUOTE]

Then ignore this topic ( and shut up…)
seems youre replies always make trouble… cmon:eek:


(BackSnip3) #42

[QUOTE=aaa4;234994]well i couldnt resist, but what is cleary going into my eye is that you are trying to make science out of farts !!! …boring as hell…

“and now gonna make this” “and now gonna make that”. ive never seen sth so rediculously low…think gonna igno this stuff from now on…[/QUOTE]
Well at least we create something and show it, while you spam us.
Spamming is not the good way when you dislike something, just shut up
and stay out of this.Go make your own work and bye bye

Thanks

@AlphaRed,that’s correct yes, I’m waiting for the rest :smiley:


(Scennative) #43

aaa4 **** you and shut up.

@backy: Nice Job, waiting on pictures for Akimbo Colts xD


(ronboy) #44

“Well at least we create something and show it, while you spam us.
Spamming is not the good way when you dislike something, just shut up
and stay out of this.Go make your own work and bye bye”

Agreed. Like if someone hated on the maps I make for rtcw. Like Backsnip said, just stay away from this topic if you don’t like it. :rolleyes:
Back on topic, keep up the epic work Backsnip. :penguin:


(Cambodunum) #45

… just put the douchebag onto ya ignore-list
… and everything is/will be fine
… not more aaa4 for me since a few months

greetz Cambo


(ailmanki) #46

Very nice stuff!


(IndyJones) #47

why do u guys bother replying to a clone account? obviously aaa4 is someone else, as he came out of nowhere with knowledge that u wouldn’t get just by reading here from time to time. come on. as this case haven’t been solved for a months… maybe it’s someone from SD directly? :wink: it’s also in their business to find that out…


(AlphaRed12) #48

Forgot to post this last night. Only a slight update, not a whole lot new from last time. Any crits/comments are welcome.



(IntuQk) #49

if those models in done any all synced with the sounds would be awesome to use if movies.


(IntuQk) #50

any updates:D?


(BackSnip3) #51

Hehe no sir,I’m waiting for textures and also trying some stuff that could work with .mdm/.mdx files,so we get better animations for less filesize :d


(Shownie) #52

Quality demands time! No need to hurry :slight_smile:


(ronboy) #53

Exactly. That’s why I am now taking my time on my maps.


(BackSnip3) #54

I’ve reworked a bit the mp40 animation,and I’m waiting for the colt texture now :slight_smile:
Video here :slight_smile:


(UJERebel) #55

[QUOTE=BackSnip3;235430]I’ve reworked a bit the mp40 animation,and I’m waiting for the colt texture now :slight_smile:
Video here :slight_smile:[/QUOTE]

nice :slight_smile: (blabla 10 characters :slight_smile: )


(BackSnip3) #56

It’s been a long time ago that I had not worked on models, but just making a little post to tell people that I have not given up the project:tongue:
I recently had a request about a colt so I decided to do some work with it today…
video here
The download link has been updated with a very “test” version of the colt, with a flash problem I can’t resolve: the flash goes from camera origin while it’s in the gun file and even in the animation file!:frowning:
Here it is

Btw I also completely forgot to talk about a g43 that I once did :frowning:
Link in the first page :slight_smile:


(IndyJones) #57

end of reloading looks weird, but it’s good that someone is working on better look :slight_smile: but for etxreal it’s better to have even more detailed models.


(BackSnip3) #58

Thanks, I’m a bit alone in my project, dunno if someone is interested in helping it, by the way AlphaRed I’ve been waiting that colt texture for months(no offence I was out too :tongue:)
I’m a bit limited in frames amount for the reload, I wish it was longer,but that would need a mod…That’s why I had to boost the last part of it and I know it’s weird, I’ll try to fix that later…
For more detail I’ll try to see,the texture plays a big role here and the one for the colt is quite empty, I think the polycount is enough :slight_smile:


(ischbinz) #59

the colt model is nice
but it seems the tag_flash is in wrong position?


(BackSnip3) #60

[QUOTE=ischbinz;249751]the colt model is nice
but it seems the tag_flash is in wrong position?[/QUOTE]

It doesn’t work at all x_x dunno why it’s all correct huh
Updated stuff: link
Here the flash is not so annoying, maybe it works oO