hey, new here
im trying to change the fire rate of the weapons in wolf et, i got the source and that up and i can compile ok but when i run the mod in wolf et the fire rate is just the same and the only differences is that the weapons stutter. ive checked the bullets firing out and they are comming out at the same rate as normally…
my alterations:
ammotable_t ammoTableMP[WP_NUM_WEAPONS] = {
// MAX USES MAX START START RELOAD FIRE NEXT HEAT, COOL, MOD, ...
// AMMO AMT. CLIP AMMO CLIP TIME DELAY SHOT
{ 999, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0 }, // WP_NONE // 0
{ 999, 0, 999, 0, 0, 0, 50, 50, 0, 0, MOD_KNIFE }, // WP_KNIFE // 1
{ 999, 0, 999, 24, 8, 1500, 50, 50, 0, 0, MOD_LUGER }, // WP_LUGER // 2 // NOTE: also 32 round 'snail' magazine
{ 999, 0, 999, 30, 30, 2400, 50, 50, 0, 0, MOD_MP40 }, // WP_MP40 // 3
{ 999, 0, 999, 0, 4, 1000, 50, 50, 0, 0, MOD_GRENADE_LAUNCHER }, // WP_GRENADE_LAUNCHER // 4
{ 999, 0, 999, 0, 4, 1000, 50, 50, 0, 0, MOD_PANZERFAUST }, // WP_PANZERFAUST // 5 // DHM - Nerve :: updated delay so prediction is correct
{ 999, 0, 999, 0, 200, 1000, 50, 50, 0, 0, MOD_FLAMETHROWER }, // WP_FLAMETHROWER // 6
{ 999, 0, 999, 24, 8, 1500, 50, 50, 0, 0, MOD_COLT }, // WP_COLT // 7
{ 999, 0, 999, 30, 30, 2400, 50, 50, 0, 0, MOD_THOMPSON }, // WP_THOMPSON // 8
{ 999, 0, 999, 0, 4, 1000, 50, 50, 0, 0, MOD_GRENADE_PINEAPPLE }, // WP_GRENADE_PINEAPPLE // 9
{ 999, 0, 999, 32, 32, 3100, 50, 50, 1200, 450, MOD_STEN }, // WP_STEN // 10
{ 999, 0, 999, 0, 10, 1500, 50, 50, 0, 0, MOD_SYRINGE }, // WP_MEDIC_SYRINGE // 11
{ 999, 0, 999, 0, 0, 3000, 50, 50, 0, 0, MOD_AMMO, }, // WP_AMMO // 12
{ 999, 0, 999, 0, 1, 3000, 50, 50, 0, 0, MOD_ARTY, }, // WP_ARTY // 13
{ 999, 0, 999, 24, 8, 1500, 50, 50, 0, 0, MOD_SILENCER }, // WP_SILENCER // 14
{ 999, 0, 999, 0, 0, 1000, 50, 50, 0, 0, MOD_DYNAMITE }, // WP_DYNAMITE // 15
{ 999, 0, 999, 0, 0, 0, 50, 0, 0, 0, 0 }, // WP_SMOKETRAIL // 16
{ 999, 0, 999, 0, 0, 0, 50, 0, 0, 0, 0 }, // WP_MAPMORTAR // 17
{ 999, 0, 999, 0, 0, 0, 50, 0, 0, 0, 0 }, // VERYBIGEXPLOSION // 18
{ 999, 0, 999, 1, 1, 0, 50, 0, 0, 0, 0 }, // WP_MEDKIT // 19
{ 999, 0, 999, 0, 0, 0, 50, 0, 0, 0, 0 }, // WP_BINOCULARS // 20
{ 999, 0, 999, 0, 0, 0, 50, 0, 0, 0, 0 }, // WP_PLIERS // 21
{ 999, 0, 999, 0, 1, 0, 50, 0, 0, 0, MOD_AIRSTRIKE }, // WP_SMOKE_MARKER // 22
{ 999, 0, 999, 20, 10, 2500, 50, 50, 0, 0, MOD_KAR98 }, // WP_KAR98 // 23 K43
{ 999, 0, 999, 16, 8, 1500, 50, 50, 0, 0, MOD_CARBINE }, // WP_CARBINE // 24 GARAND
{ 999, 0, 999, 16, 8, 1500, 50, 50, 0, 0, MOD_GARAND }, // WP_GARAND // 25 GARAND
{ 999, 0, 999, 0, 1, 100, 50, 50, 0, 0, MOD_LANDMINE }, // WP_LANDMINE // 26
{ 999, 0, 999, 0, 0, 3000, 50, 50, 0, 0, MOD_SATCHEL }, // WP_SATCHEL // 27
{ 999, 0, 999, 0, 0, 3000, 50, 50, 0, 0, 0, }, // WP_SATCHEL_DET // 28
{ 999, 0, 999, 0, 0, 2000, 50, 50, 0, 0, MOD_TRIPMINE }, // WP_TRIPMINE // 29
{ 999, 0, 999, 0, 1, 1000, 50, 50, 0, 0, MOD_SMOKEBOMB }, // WP_SMOKE_BOMB // 30
{ 999, 1, 999, 0, 150, 3000, 50, 50, 1500, 300, MOD_MOBILE_MG42 }, // WP_MOBILE_MG42 // 31
{ 999, 1, 999, 20, 10, 2500, 50, 50, 0, 0, MOD_K43 }, // WP_K43 // 32 K43
{ 999, 1, 999, 40, 20, 2000, 50, 50, 0, 0, MOD_FG42 }, // WP_FG42 // 33
{ 0, 0, 0, 0, 0, 0, 0, 0, 1500, 300, 0 }, // WP_DUMMY_MG42 // 34
{ 999, 1, 999, 0, 0, 0, 50, 50, 0, 0, MOD_MORTAR }, // WP_MORTAR // 35
{ 999, 0, 999, 0, 0, 1000, 50, 50, 0, 0, 0 }, // WP_LOCKPICK // 36
{ 999, 1, 999, 48, 8, 2700, 50, 50, 0, 0, MOD_AKIMBO_COLT }, // WP_AKIMBO_COLT // 37
{ 999, 1, 999, 48, 8, 2700, 50, 50, 0, 0, MOD_AKIMBO_LUGER }, // WP_AKIMBO_LUGER // 38
{ 999, 1, 999, 4, 1, 3000, 50, 50, 0, 0, MOD_GPG40 }, // WP_GPG40 // 39
{ 999, 1, 999, 4, 1, 3000, 50, 50, 0, 0, MOD_M7 }, // WP_M7 // 40
{ 999, 1, 999, 24, 8, 1500, 50, 50, 0, 0, MOD_SILENCED_COLT }, // WP_SILENCED_COLT // 41
{ 999, 1, 999, 16, 8, 1500, 50, 50, 0, 0, MOD_GARAND_SCOPE }, // WP_GARAND_SCOPE // 42 GARAND
{ 999, 1, 999, 20, 10, 2500, 50, 50, 0, 0, MOD_K43_SCOPE }, // WP_K43_SCOPE // 43 K43
{ 999, 1, 999, 40, 20, 2000, 50, 50, 0, 0, MOD_FG42SCOPE }, // WP_FG42SCOPE // 44
{ 999, 1, 999, 12, 0, 0, 50, 50, 0, 0, MOD_MORTAR }, // WP_MORTAR_SET // 45
{ 999, 1, 999, 0, 10, 1500, 50, 50, 0, 0, MOD_SYRINGE }, // WP_MEDIC_ADRENALINE // 46
{ 999, 1, 999, 48, 8, 2700, 50, 50, 0, 0, MOD_AKIMBO_SILENCEDCOLT }, // WP_AKIMBO_SILENCEDCOLT // 47
{ 999, 1, 999, 48, 8, 2700, 50, 50, 0, 0, MOD_AKIMBO_SILENCEDLUGER}, // WP_AKIMBO_SILENCEDLUGER // 48
{ 999, 1, 999, 0, 150, 3000, 50, 50, 1500, 300, MOD_MOBILE_MG42 }, // WP_MOBILE_MG42_SET // 49
};
sorry if it seams over the top im just fiddlin about at the mo with it…
but what i have is i have my mode directory “weaponmod” in the same level as etmain and in there i have my built cgame_mp_x86.dll.
and my shortcut to run has the fs_game command and sv_pure 0 set to the mod
so what am i doing wrong?