The Damage property of weapons needs some clarification. What does the number represent? Damage per hit? Somehow weighted with cost to use? Or something else? Looks funny when the knife has a higher score than a minigun - makes it difficult to compare different setups.
Weapon "Damage" stat confusing
badman
(badman)
#2
The current damage listings in the game are per attack. So for weapons that have burst fire, you’ll do the damage shown per individual bullet (so for the assault rifle, you’d multiply it by 3). The way it’s shown is far from perfect and we’re looking to update this to make it easier to compare per-attack damage outputs.