We need an autobalance system


(AdmiralTeddy) #1

EDIT: kindly read my 3rd post in this thread where I have bumped my opinion after the mission changes

Hello,

I’m growing really frustrated of playing where either one team or the other are dominating or that the teams are 3v7 or any other scenario that relates to unbalance.

The vote system simply NEVER WORKS!
And I mean that, i’ve tried calling votes at the start of a game, past 1 objective, with 10 secs left on the clock, no matter what, what happens is that the enemy team likes to win so obviously they will vote no, and out of the lets say 12 players in a server only 5 will vote, doesnt matter if i’m shouting VOTE, PRESS F1, blah blah, no one listens, it’s always either a no vote or a not enough votes reached

So what we need is:
a ) an auto balance system like cs, where if a team’s top 5 players score is drastically higher, than that of the enemy’s it toggles an auto shuffle.
e.g. we’re stuck on the first objective on a map, the enemy team are obviously dominating having high KDAs and way more points than our team.
This idea needs work, it’s a rough idea, I said score and kd, but that doesnt mean if only 1 player is doing good, i meant it like if a team is weaker than the other and it’s noticeable, other factors like accuracy or time to do an objective can be taken into account or not, play around with it, but the game defo needs it.

b ) a filter system like dota where it flags an account which constantly abuses others (certain word combinations like eff, your, mother) can be easily flagged and give that account a “mute” state for a certain number of hours.

c) a report system that doesnt require someone to go to the support website and fill out so many details like steam profile id, server name, time of incident ect, the system can automatically enter in those values.

Kind regards.


(XavienX) #2

Sometimes my noob team has no idea what they are doing and I die so many times from trying to push but my team doesn’t know how to back up while the other team has higher ranked players with more experience.


(Amerika) #3

It’s hard to justify an auto-shuffle when this game relies heavily on the mission system which can get pretty f’d under some circumstances. For example, you need to win 2 Stopwatch matches. You set a pretty good time on offense and there would be a good chance you’ll win the match due to it. Then teams shuffle. Also, some sides of maps can make it hard to get certain types of XP. I’d be annoyed if I had the game mode XP mission and I was on offense on Chapel and playing Objective and got moved to defense.

I do think the shuffle needs to happen at the start of a match though instead of at the start of a lobby. Right now the system only shuffles when everyone joins the lobby the first time. However, as we all know, this is when you get mass leavings. Then new people join that aren’t balanced based on their last 10 game ELO and causes a lot of the issues. This could be resolved by a shuffle happening during the warmup period. Yes, this would make people who want to play on the same team together sometimes not be able to but I think that’s tolerable compared to the imbalance issue.


(AdmiralTeddy) #4

I don’t know tbh, you’re points are very valid
maybe they need to make the vote a majority based thing instead of every one needs to vote, if it gets a 4/1 that’s a majority
“don’t like it? should’ve voted!!!” is my motto, but yes ofc there are times where someone might accidentally press a button when choosing cards or just be in the middle of combat for the entire duration of the fight, so there’s that too, but I still think the vote system needs more work, it also needs to be bigger, more towards centre and have a noticeable color like red or bright green (colors that arent in hud or merc pallet)


(AdmiralTeddy) #5

I’m gonna bump this thread.

Mainly because now there are no more “Win X number of matches” missions.
The missions are now only xp related.

Which brings me back to my point: there needs to be an auto balance system.

as you all know, the balance vote never works. whether its because not enough people vote cause they’re either too low level to know what votes are or that too caught up in the action to see the vote.
OR there are some d-bags in the other team or yours who feel stomping the others is a great and fun way to play.

Now, my point is, yes if there’s 1 minute left of the game, then there’s no point in the auto balance to kick in. However, when I join a match from the start, and it ends up with 2 of my team mates afking while i’m playing 1v4 and then later when more people join, your team is still being stomped with more than 3-5k difference in score, that should ring some bells, obviously the match isnt balanced!
but no matter how many times I call a balance vote, it just never goes through.

So right now most games consist of one side stomping or the other doing that.
Yes there are games that are balanced, but in comparison, they are few.

most people play casual games rather than competitive, so having this unbalance makes the game frustrating.

moreover, I’d also like to once again add: level 1-5 players, when searching a server should be automatically placed in their respective “under level 5” servers, they should still be allowed to join servers via server browser, but most of them don’t do that, and they end up getting stomped, which drives your audience away because a lvl 1 newbie who doesn’t understand how the game works will shout p2w and run away and keep his friends from playing this game. Just like how angryjoe made that stupid video saying the game is p2w because he got rekt a little.

Just my 2 cents really, I’ll keep on playing db forever but yeah, some changes are needed imho.


(Yes) #6

Fucking yes, it’s ridiculous. The amount of games I’ve had today that have had completely uneven team numbers is irritating. The game needs to balance itself, cause the fuckers sitting in a 5v2 vote no for a team shuffle.


(Fleshpound) #7

[quote=“Amerika;25109”]It’s hard to justify an auto-shuffle when this game relies heavily on the mission system which can get pretty f’d under some circumstances. For example, you need to win 2 Stopwatch matches. You set a pretty good time on offense and there would be a good chance you’ll win the match due to it. Then teams shuffle. Also, some sides of maps can make it hard to get certain types of XP. I’d be annoyed if I had the game mode XP mission and I was on offense on Chapel and playing Objective and got moved to defense.

I do think the shuffle needs to happen at the start of a match though instead of at the start of a lobby. Right now the system only shuffles when everyone joins the lobby the first time. However, as we all know, this is when you get mass leavings. Then new people join that aren’t balanced based on their last 10 game ELO and causes a lot of the issues. This could be resolved by a shuffle happening during the warmup period. Yes, this would make people who want to play on the same team together sometimes not be able to but I think that’s tolerable compared to the imbalance issue.[/quote]

For example, you need to win 2 Stopwatch matches.

Using not actual missions. I expected that(or more when you like riddles).

But yes,i agree about point that missions give weakness and advantage for players.

And i agree about all 3 mentioned things to be in that game(but changed by SD and Nexon).


(MTLMortis) #8

[quote=“Admiral Teddy;66812”]I’m gonna bump this thread.

Mainly because now there are no more “Win X number of matches” missions.
The missions are now only xp related.
[/quote]

My “win 1 competitive match” mission last night disagrees with you. When things are obscenely outmatched I just stop spawning in (if they’re spawncamping asshats) to deny them point or go completely defensive and rack up a k/d count. Optionally you can just leave.


(Backuplight) #9

[quote=“BanditFleshpound;66870”]
Using not actual missions. I expected that(or more when you like riddles).

But yes,i agree about point that missions give weakness and advantage for players.

And i agree about all 3 mentioned things to be in that game(but changed by SD and Nexon).[/quote]

And this is why thread necroing is bad. The missions @Amerika was talking about were actual missions when this thread was current - 2 months ago.


(Aazhyd) #10

People can choose whatever they wish to play on, which often means inbalanced games.

Better would be that the game chooses the server for you, based on criteria you set (like EU - 6v6 - Chapel - Objective mode). Then the server adds you to a game that’s not full yet.

Also players shouldn’t be able to choose which side or to switch sides. The game should do that for you. And autobalance every 2 minutes or so.


(Roggan29) #11

I want to add that the voting window is too damn small. If you dont know about the voting system it is really easy to overlook. The window should be much larger with an info announcment and a sound that a voting is currently on going.

Besides that I find it really hard to introduce an autobalancing by switching players. The game is about attacking and defending teams and especially in Stopwatch I dont want to switch teams halfway through.

Maybe it is easier to increase wave times for teams with more players.

As for skill balance I dont have a good idea besides mixing the teams after the match.


(Szakalot) #12

we just need a spawn queue:

if your team is outnumbered, people from enemy team are stuck in limbo:

http://forums.warchest.com/showthread.php/44810-Don-t-respawn-surplus-players-if-teams-aren-t-even?p=537019#post537019


(Ghosthree3) #13

[quote=“Szakalot;66915”]we just need a spawn queue:

if your team is outnumbered, people from enemy team are stuck in limbo:

http://forums.warchest.com/showthread.php/44810-Don-t-respawn-surplus-players-if-teams-aren-t-even?p=537019#post537019[/quote]
This is a pretty good idea actually.


(Amerika) #14

[quote=“BanditFleshpound;66870”][quote=“Amerika;25109”]It’s hard to justify an auto-shuffle when this game relies heavily on the mission system which can get pretty f’d under some circumstances. For example, you need to win 2 Stopwatch matches. You set a pretty good time on offense and there would be a good chance you’ll win the match due to it. Then teams shuffle. Also, some sides of maps can make it hard to get certain types of XP. I’d be annoyed if I had the game mode XP mission and I was on offense on Chapel and playing Objective and got moved to defense.

I do think the shuffle needs to happen at the start of a match though instead of at the start of a lobby. Right now the system only shuffles when everyone joins the lobby the first time. However, as we all know, this is when you get mass leavings. Then new people join that aren’t balanced based on their last 10 game ELO and causes a lot of the issues. This could be resolved by a shuffle happening during the warmup period. Yes, this would make people who want to play on the same team together sometimes not be able to but I think that’s tolerable compared to the imbalance issue.[/quote]

For example, you need to win 2 Stopwatch matches.

Using not actual missions. I expected that(or more when you like riddles).

But yes,i agree about point that missions give weakness and advantage for players.

And i agree about all 3 mentioned things to be in that game(but changed by SD and Nexon).

[/quote]

@BanditFleshpound Try to note the date a post is made please. Also, lets not necro threads.