it seems odd to me that there is no ranked execution mode, and i would definitely play if there was.
We need a Ranked Execution Mode:
There’s one thing that Splash Damage has done perfectly with Dirty Bomb, and that’s seeing that a game with a small player base won’t benefit from having too many game modes, by resisting implementing more, classical, game modes.
Why is it a good thing?
It avoids spreading the community too thin, making the players feel like there’s always enough players to enjoy a game, without having to worry about finding a server that has your favorite game mode.
Ever played Battlefield 4?
It’s a game that boasts an impressive amount of distinct game modes, all of them different, with different map sizes, different amount of vehicles, different focuses, and very different ways of being played.
Now, a couple of years after launch, you’ll have trouble to find populated servers that are hosting certain game modes, most of them just run the most popular few game modes, and that’s it. There’s plenty of people abandoning the game when they can’t play their favorite game mode, and their reason to leave is “ded gaem”. Once a game doesn’t feature what people likes, said people does leave.
However, the game is in a perpetual crossroads at the moment: Does it go for the casual crowd, or does it double down on the competitive group?
If they go for the casual crowd, sure, they can add more game modes, but a ranked mode isn’t that casual either. It won’t help the community, as they will have a harder time finding populated servers, unless they market the game somehow and manage to get a huge influx of players. However, it usually is a death sentence for any multiplayer game that doesn’t boom and doesn’t keep the player numbers up.
If they go for the competitive group, they should focus on making one game mode the central pillar of the scene, one mode where the best of the best compete on, and that it serves as the distinct identity of the game. Watching competitions unfold and streams of top players making incredible moves, and all the gossip and news that all of this generates does usually attract people’s attention, and the following that ensures ends up bringing more players, who want to compete as well, creating a constant influx of players.
The more game modes that are treated as “competitively viable”, the worse it usually is for the game in the long term, as it dilutes the current competitive crowd into smaller pools of players, which usually means less teams heading each other, making tournaments smaller.
Considering the current state of the game, if the developers want to help the competitive scene grow and stay healthy, they should not spread the player base any thinner, specially not if the game mode that is being suggested to add to the “competitively viable” pool is a copy of one of the most widely spread and used game modes in existence -called demolition in CS, search&destroy in CoD, and so on-, lowering the level of uniqueness of the game for those who experience if for the first time.
Looking at the big picture, if we want the game to be more successful, we should all strive to grow the player base, and make both SD and Nexon think about increasing the number of servers and the level of investment, by keeping the servers filled, and attracting new players.
That won’t happen if Dirty Bomb ends up over diversifying their game mode offerings.
LOL @ this thread.
OP asks for execution ranked, then asks for opinions on his idea, then disagrees with anybody who says no.
OP please change your OP to ‘I want ranked, we need it and anybody who doesn’t like my idea is wrong’, as that’s what you clearly think.
The reason I do not bother with ranked is exactly because we are forced to play matches of Stopwatch. I would personally much prefer it to be Objective instead. It would have the following perks:
- If the teams are unranked scrubs against ranked cobalts, or your teammates just leave the match in the first minute: you are not wasting 15-30 minutes of your time in a match you knew from the start that you could not win.
- A crappier team could still manage to squeeze out a win against a superior team. We have all seen scrubs scratch and claw their way to finish the final objective, only to rolled over in a few minutes on the second round.
- As for any arguments regarding map balance, it is irrelevant compared to the issues produced by uneven teams. (The default mode of ranked.) I do not mind the ‘map imbalance’ at all, and whenever I can, I play objective.
- And currently, I do not play ranked, at all. (Because it is Stopwatch.) Hence, having an additional ranked mode does not necessarily have any noticiable effect on the number of players playing ranked Stopwatch.
Oh, and I would not play Ranked Execution. But these same arguments could be made in favor of a Ranked Execution. (Maybe set it 6 v 6 as some of the ‘min level’ execution servers already are.)
While we’re on the subject of adding new game modes.
How about CTF? I’m sure nobody will camp near flag, with landmines all over the place and med station/ammo station/turrets and rhinos camping with their miniguns.
Or TDM? Sure objective specialists will be very useful, with quick repairing tools, where there’ll be nothing to repair.

/s
I once also thought Exec should be added in Ranked pool solely because that would be one way of showing and finding out why it does not feel at all fit in DB with it’s “real”, 5v5 FF on form. However since that was about 4 months ago or something, I’ve seen just enough Execution after that to know it doesn’t fit because it lacks something other round-based formats seem to have in common: round progression, let it be in CS:GO’s economy form or something similar. There just is no such in DB and I hardly see what could be done to achieve such.
That was what I was about to talk a little further but then I saw your peep’s cute lil’ war here and this idiocy snapped me enough to take part as I feel right:
[quote=“CyberRecon;183288”]
Edit: Will be flaging your post as it is provocative in nature. Your response, calling someone “childish” is inappropriate and rude. [/quote]
If it indeed is so that such pettyness is required to get a point accross, how about grabbing one for your post above stating following.
Maybe you should also think just tad a little more what you say too. Doesn’t change it that you’re saying basically the same, only difference being you’re “smartly” trying to hide it behind passive voice.
This game is originally done around respawns, hence it lacks such systems as economy and why ridiculously strong abilities like Airstrike are balanced. Execution as it is now is just way off from what the game is balanced around and designed in mind. Until that’s fixed I don’t think theres need for Ranked Exec.
That @CyberRecon guy surely was an epitome of maturity. Went ahead and slapped a disagree on ever_single_post I’ve ever made on these forums 
Kudos for seeing such effort on skimming through mere “virtual reaction buttons” and taking your sweet time on these “garbo forums”. v55 you will be missed.
Well, I’m done. You made a complete joke of yourself by reacting so emotionally to the fact your opinion of need for execution ranked didn’t raise as much support as you hoped for.
Episode here tells more about you than about me.
http://memesvault.com/wp-content/uploads/Deal-With-It-Gif-06.gif
E: Oh btw you missed couple. I only have +300 disagrees while theres +900 posts. Gogo boy, fetch.
E:E: And now turning them all into LOL’s? This is getting ridicule, you could stop while you still got face to save?
[quote=“bontsa;183469”]Well, I’m done. You made a complete joke of yourself by reacting so emotionally to the fact your opinion of need for execution ranked didn’t raise as much support as you hoped for.
Episode here tells more about you than about me.
http://memesvault.com/wp-content/uploads/Deal-With-It-Gif-06.gif
E: Oh btw you missed couple. I only have +300 disagrees while theres +900 posts. Gogo boy, fetch.[/quote]
Will do, THX! B) Gives a whole new meaning to “Dirty Rep” don’t you think! LOL
[quote=“CyberRecon;183470”][quote=“bontsa;183469”]Well, I’m done. You made a complete joke of yourself by reacting so emotionally to the fact your opinion of need for execution ranked didn’t raise as much support as you hoped for.
Episode here tells more about you than about me.
http://memesvault.com/wp-content/uploads/Deal-With-It-Gif-06.gif
E: Oh btw you missed couple. I only have +300 disagrees while theres +900 posts. Gogo boy, fetch.[/quote]
Will do, THX! B) Gives a whole new meaning to “Dirty Rep” don’t you think! LOL[/quote]
Okay, changed them to all “LOL’s” just like you asked! Hope you are satisfied bro! Don’t worry, they will let you keep them, I know you told me to be a bit more discreet when putting them on, but I couldn’t help myself since you are soooo funny! 
The reason I do not bother with ranked is exactly because we are forced to play matches of Stopwatch. I would personally much prefer it to be Objective instead. It would have the following perks:
- If the teams are unranked scrubs against ranked cobalts, or your teammates just leave the match in the first minute: you are not wasting 15-30 minutes of your time in a match you knew from the start that you could not win.
- A crappier team could still manage to squeeze out a win against a superior team. We have all seen scrubs scratch and claw their way to finish the final objective, only to rolled over in a few minutes on the second round.
- As for any arguments regarding map balance, it is irrelevant compared to the issues produced by uneven teams. (The default mode of ranked.) I do not mind the ‘map imbalance’ at all, and whenever I can, I play objective.
- And currently, I do not play ranked, at all. (Because it is Stopwatch.) Hence, having an additional ranked mode does not necessarily have any noticiable effect on the number of players playing ranked Stopwatch.
Oh, and I would not play Ranked Execution. But these same arguments could be made in favor of a Ranked Execution. (Maybe set it 6 v 6 as some of the ‘min level’ execution servers already are.)
[/quote]
That wouldn’t work, cause right away you’d be screwed if you were on attacker side.
I mean guys comon, Counter Strike has a first to 16 deal, 30 rounds, 2 minutes each. Matches last between a minimum of 30 mins to an hour.
Here matches last 30 mins TOPS
Instead of bitcing about Ranked, how about you guys actually play the game and learn it. Objective and Stopwatch are basically the same damn thing. The only major exceptions are that both sides have turn at defense and offense, friendly fire, and the timer starts out with a full 10 minutes.
Personally, I think the timer should 5 minutes, and time added after each objective. And that there should be no squads, every merc is available at any given time, but only one of each per team. At least that way a lot of the major problems Squads cause is fixed.
I would play a competitive execution. These silly people worry about splitting the little community. I am sure if you advertised this game as a “different CSGO” by adding competitive execution you would gain players. Who am I kidding though, modeling dirty bomb after one of the most successful FPS out there would be dumb lol #CSGOscrubs @dirtybombbeest ##keepdirtybombdirtybomb
This thread:
But anyway, since SD makes more execution maps, I feel sorry for their time and effort in making them, cause they do it for the very unpopular gamemode, that’s only on daily mission life support.
The execution maps are great, I like their semi opened level design, it’s just that game mode I dislike very much. One giant waiting game. Thankfully that’s what steam overlay with web browser is for.
Seriously, they could make a better use of these maps with control points game mode, I’ve mentioned earlier.
And to anyone who thinks execution need ranked, well…
Here’s what ranked execution population will be in nutshell:
You wouldn’t buy a multiplayer game with nobody playing it, would you?
