I have a laptop with i5-4200U and an AMD Radeon 8670M as a discrete card. They are surely not powerful, but they are at least decent, allowing me to play many games over 60fps, even by making graphical sacrifices sometimes.
It’s not the case of Dirty Bomb. I disabled the most hungry effects like dynamic lights, including the annoying ones like blur and vSync. Now, even by setting the textures to minimum or maximum, or lowering the models, doesn’t make me gain/lose any FPS. At all. I am stuck between 30 and 50.
I also have an autoexec with FogDensity 0 ColorGrading RawInputUpdateTest true texturepoolsize 1024, and I disabled texture streaming, as well as lowered quite a bit the values of shadow resolutions and a few other tweaks, but I still have the same FPS range.
So as I asked, what else can I do to reach 60fps?
EDIT: Fixed a bit the formatting

