Not sure if I want to post all of the unclipped map parts here, because they gain access to places that should not be reached (yet).
Maybe it gets abused 
Are the dev’s aware of the unclipped map parts in waterloo? There are MANY.
Not sure if I want to post all of the unclipped map parts here, because they gain access to places that should not be reached (yet).
Maybe it gets abused 
Are the dev’s aware of the unclipped map parts in waterloo? There are MANY.
[QUOTE=k0k0nat;497962]Not sure if I want to post all of the unclipped map parts here, because they gain access to places that should not be reached (yet).
Maybe it gets abused 
Are the dev’s aware of the unclipped map parts in waterloo? There are MANY.[/QUOTE]
Yes they have said a few times during the “Play With Dev” sessions that the maps have not got a custom collision pass due to the constant changes. Its currently using default collision from Static Meshes and its not been redone since adding the wall jumping.