Waterloo - Unclipped parts of the map


(k0k0nat) #1

Not sure if I want to post all of the unclipped map parts here, because they gain access to places that should not be reached (yet).
Maybe it gets abused :wink:

Are the dev’s aware of the unclipped map parts in waterloo? There are MANY.


(PixelTwitch) #2

[QUOTE=k0k0nat;497962]Not sure if I want to post all of the unclipped map parts here, because they gain access to places that should not be reached (yet).
Maybe it gets abused :wink:

Are the dev’s aware of the unclipped map parts in waterloo? There are MANY.[/QUOTE]

Yes they have said a few times during the “Play With Dev” sessions that the maps have not got a custom collision pass due to the constant changes. Its currently using default collision from Static Meshes and its not been redone since adding the wall jumping.