Water Pump


(B0n3g1b) #1

Well,I need some help with Water Pump.How can I make water going up and down?


(blushing_bride) #2

I had the same problem about a year ago. Try looking at these and good luck cos levels with water in are teh cool

http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=5509&highlight=water+pump

http://www.planetquake.com/simland/ldr1_1/


(B0n3g1b) #3

Thanks,I found it.


(B0n3g1b) #4

Well,what about markers?What entities is script_mover target,for water move down and water move up.


(TFate) #5

path_corner_2 is the entity used as a marker.

Your script_mover does not target them. It simply follows them when the script tells it to. Your PC2s need to have targetnames but do not need targets.


(B0n3g1b) #6

Thanks,I’ll try.


(B0n3g1b) #7

Well,it works,but not correctly.How can I change the time of construction(What Script) ?


(TFate) #8

Everything about the water and the water pump should be in the .script file. Do you mean that you want the water pump to take longer to construct?


(B0n3g1b) #9

No,not so long.I know that everything must be in the script,so that’s why I am asking about the construct time.Water Pump -no,it’s all ok,I need to make a Ammo abd Health Cabinets constructible.And I need construct it faster,then normal “constructible_class 2”.