Great Games, if there is a next one and I have time, I’ll sign up again 
great covering by the shoutcast team, really like it thumbs up 
Great Games, if there is a next one and I have time, I’ll sign up again 
great covering by the shoutcast team, really like it thumbs up 
Damn Shifty making the topic go onto a new page. In fear of you all missing this sexy clip, I shall re-post!
[QUOTE=Seanza;451718]Here’s “dat nade” with re-dubbed shoutcasting!
Awesome! The “Management” should reward the winning team with some cake 
Congratulations to all the people involved in making this gem.
The only thing that i miss is an " Splash Damage vs EvacZone | Match review!".
The shoutcasting team could post a Match review for every game or most of the game with impressions, tactics, fun facts and more. Is one of those things you don’t find it important until you don’t see it anymore :D.
10/10
[QUOTE=Seanza;451718]Here’s “dat nade” with re-dubbed shoutcasting!
mouhahahaha ! perfect with the potty’s shoutcast !
Watched it all. Nice games guys! I regret that I had to study in stead. 
And who said nades needed a buff? If there’s any skill to nade tossing, this is where it’s at.
Really nice and close games with an unexpected outcome for SD!
And pulley threw the nade of his life.
But there were also plenty of other multikills on both sides. I hope SD will take part in such matches more often!
A question to the casters now, as it was one thing which confused me: how you counted the points.
Did you only count who made the most progress with objectives done? Shouldn’t it be rather the one who sets the faster time, wins the match? So wasn’t it double fullhold in the end on Waterloo?
[QUOTE=Rex;451825]
A question to the casters now, as it was one thing which confused me: how you counted the points.
Did you only count who made the most progress with objectives done? Shouldn’t it be rather the one who sets the faster time, wins the match? So wasn’t it double fullhold in the end on Waterloo?[/QUOTE]
That did confuse us too. Actually Waterloo should have been a draw but the overall time (all objectives together), SD was faster even tho they didnt manage to finish all objectives as we did. Someone from SD said its a bug and the mechanism which decides the winner wasnt/isnt working proberly.
Wow, very nice games! Great play from SD.
The nade is epic, makes me jealous 
Oh and the cell returning mechanism is okay, just need to tune down returning time a notch on camden.
Btw, Shifty made an 8-man killing spree on Waterloo, I think.
Potty wil become god soon 
Yup, I counted that too! I was telling the casters but don’t think they heard me! Potty likes to talk and talk and talk and talk and talk and talk.
[QUOTE=Seanza;451718]Here’s “dat nade” with re-dubbed shoutcasting!
nice game!! was a bit disapointed not seing ‘Dat nade’ Thanks Seanza for a closer look of that epic moment (:-)))
[QUOTE=rookie1;451921]I watched only the first video so far
nice game!! was a bit disapointed not seing ‘Dat nade’ Thanks Seanza for a closer look of that epic moment (:-)))
Good throw pulley …Nice play SD did enjoy watching this :)[/QUOTE]
Yeah, I was watching SRS-Kap as he was their only engineer so wanted to spec him getting the defuse. I don’t think any of us were watching pulley throw the nade at the time. Potty quite often casts what he sees on the killfeed whilst freecamming around the map.
SD sure have to work on that tie brake. Sure there dynamite was closer to explode but we had set 2 of them. Best would be to count both timers together.
There’s a definite case for instant replays to be built in to the spectating tools for sure.