I agree with the general sentiment of the TC.
I think it is a safe bet to say that most people bought Brink for the multiplayer component: it was advertised as a multiplayer game primarily, and singleplayer secondly. However, for the purpose of argument I shall consider both parts of the game.
The singleplayer is fun. Its not great - as there are issues with the AI and texture loading that we’ve all heard about - but it is fun and it works. Accordingly, i’ve bought a product that I wasn’t expecting much from and one that has therefore delivered on its promise. I’m fine with the singleplayer as it is - although fixes would of course make it better.
The multiplayer is not anything. It isn’t fun, great, terrible or awful. It doesn’t work. The lag is beyond anything that i’ve ever experienced in a multiplayer game - and, before the usual ‘other games have had the same’ argument - I’ve played various CoD and Battlefield games at release. They have been laggy too - but not quite to the same extent in Brink. I don’t believe that this is rose-tinted spectacles either because I remember being able to play a multiplayer match on those games. I actually cannot in Brink. I join, I lag all over the place and the game eventually kicks me out. My connection is fine, i’m lag free on 99% of the other games I play. I’ve bought a product that just simply doesn’t work.
Its nothing to do with how much potential the game as - because I think Brink could be fantastic, and it regularly shows moments of being great [in singleplayer]. But the product, as it stands, is one that does not work. Back to my original statement, most people bought this game for the multiplayer component. Therefore, on average [on the xbox 360] most people will not be able to play the game that they paid for. That is the unacceptable part. I’ve spent this weekend trying to play the game online and failing. Its no longer worth even trying to connect.
I’ve defended the game to friends [read - not on this forum. I joined because of wanting to report the lag post patches] and i’d be very happy to play the game when its fixed - but only if its fixed (comprehensively) soon. It should never have been released as it is right now - and, frankly, 2 patches [or 1 patch and a fix for the xbox] since release - less than 3 days ago in the UK - is proof of that. The TC has every right to be irritated - and those that defend Splash Damage need to open their eyes to the fact that a game that does not work is not acceptable. If it were that the game was playable but with massive flaws it would be different - but the lag, as it currently is, stops the game from even being playable.
I’m giving the game a week. That might not sound long - but, in terms of wanting to get my money back, it’s important not to show that i’m accepting buying a game that is unplayable. I would urge others to do the same. If we get fixes, great. I will enjoy the game like it is meant to be and i’ll have a lot of fun. If we don’t, then its worth rejecting the game and waiting.