I personally do not agree with nerfing a mercenary that has some of the highest skill requirement in the game. I’ve played with and against some awful Sparks players, but you definitely take notice when a person who plays as her is leading the match in xp and kills.
My top four played mercenaries are Sawbonez, Fletcher, Kira and Sparks and I almost always have either Sawbonez or Sparks in my squad. This nerf was uncalled for and unnecessary as only a very small percentage of players are able to play Sparks effectively.
If Vasilli or Red Eye players are unable to track and outsnipe Sparks then they should improve their aim and prediction skills.
http://forums.dirtybomb.nexon.net/discussion/23549/fine-tuning-update-notes-1-27-2016
-Added damage falloff to the REVIVR attacks
-Damage falloff begins at 18m and falls off to ~66% damage at 36m