Hi all me again :???:
“WARNING: Node With Unbounded Volume” Whats that all about???
And how do i sort it??
Thanks in advance
:bash:
WARNING: Node With Unbounded Volume
It means you probably have an infinite brush somewhere in your map.
Try to track this brush down and delete it.
Also note that this is just a warning, not an error. so compiling your map shouldn’t be a problem…
=== running BSP command ===
“C:/Program Files/GtkRadiant-ET-1.3/q3map2” -v -connect 127.0.0.1:39000 -game et -fs_basepath “C:/Games/Wolfenstein - Enemy Territory/” -meta -mv 1024 -mi 6144 “C:/Games/Wolfenstein - Enemy Territory/etmain/maps/snowtrench.map”
Connected.
1 threads
Q3Map - v1.0r © 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.5-test-13
GtkRadiant - v1.3.10-beta Jul 28 2003 23:40:36
It’s that lucky number, come round again
— InitPaths —
VFS Init: C:/Games/Wolfenstein - Enemy Territory//etmain/— BSP —
Creating meta surfaces from brush faces
Maximum per-surface vertex count set to 1024
Maximum per-surface index count set to 6144
entering scripts/shaderlist.txt
entering scripts/shaderlist.txt (2)
entering scripts/shaderlist.txt (3)
entering scripts/shaderlist.txt (4)
entering scripts/shaderlist.txt (5)
entering scripts/shaderlist.txt (6)
entering scripts/_unsorted.shader
entering scripts/alpha.shader
entering scripts/alpha_sd.shader
entering scripts/assault.shader
entering scripts/assault_rock.shader
entering scripts/awf_props.shader
entering scripts/battery.shader
entering scripts/battery_wall.shader
entering scripts/bbmodels_mapobjects.shader
entering scripts/blimp.shader
entering scripts/bunker_sd.shader
entering scripts/castle_door.shader
entering scripts/castle_floor.shader
entering scripts/castle_window.shader
entering scripts/castle_wood.shader
entering scripts/chat.shader
entering scripts/chat_window.shader
entering scripts/chat_wood.shader
entering scripts/chateau.shader
entering scripts/common.shader
entering scripts/decals.shader
entering scripts/doors.shader
entering scripts/eerie.shader
entering scripts/egypt_door_sd.shader
entering scripts/egypt_floor_sd.shader
entering scripts/egypt_props_sd.shader
entering scripts/egypt_rock_sd.shader
entering scripts/egypt_trim_sd.shader
entering scripts/egypt_walls_sd.shader
entering scripts/egypt_windows_sd.shader
entering scripts/egypt_wood_sd.shader
entering scripts/factory_sd.shader
entering scripts/fueldump.shader
entering scripts/gfx_2d.shader
entering scripts/gfx_clipboard.shader
entering scripts/gfx_damage.shader
entering scripts/gfx_hud.shader
entering scripts/gfx_limbo.shader
entering scripts/gfx_misc.shader
entering scripts/goldrush.shader
entering scripts/icons.shader
entering scripts/levelshots.shader
entering scripts/lights.shader
entering scripts/liquids.shader
entering scripts/liquids_sd.shader
entering scripts/mapfx.shader
entering scripts/metal_misc.shader
entering scripts/metals_sd.shader
entering scripts/miltary_door.shader
entering scripts/miltary_trim.shader
entering scripts/miltary_wall.shader
entering scripts/models_ammo.shader
entering scripts/models_foliage.shader
entering scripts/models_furniture.shader
entering scripts/models_mapobjects.shader
entering scripts/models_multiplayer.shader
entering scripts/models_players.shader
entering scripts/models_shards.shader
entering scripts/models_weapons2.shader
entering scripts/mp_goldrush.shader
entering scripts/mp_guns.shader
entering scripts/mp_railgun.shader
entering scripts/mp_rocket.shader
entering scripts/mp_seawall.shader
entering scripts/mp_siwa.shader
entering scripts/mp_wurzburg.shader
entering scripts/props.shader
entering scripts/props_sd.shader
entering scripts/radar.shader
entering scripts/railgun_props.shader
entering scripts/railway_sd.shader
entering scripts/rock.shader
entering scripts/rubble.shader
entering scripts/seawall_wall.shader
entering scripts/sfx.shader
entering scripts/shadows.shader
entering scripts/siwa_fx_sd.shader
entering scripts/siwa_props_sd.shader
entering scripts/siwa_skyboxes_sd.shader
entering scripts/skies.shader
entering scripts/skies_sd.shader
entering scripts/snow.shader
entering scripts/snow_sd.shader
entering scripts/sprites.shader
entering scripts/stone.shader
entering scripts/swf.shader
entering scripts/temperate_sd.shader
entering scripts/terrain.shader
entering scripts/textures.shader
entering scripts/tobruk_wall_sd.shader
entering scripts/tobruk_windows_sd.shader
entering scripts/town_props.shader
entering scripts/town_roof.shader
entering scripts/town_wall.shader
entering scripts/town_window.shader
entering scripts/town_wood.shader
entering scripts/tree.shader
entering scripts/ui_assets.shader
entering scripts/ui_assets2.shader
entering scripts/villa_sd.shader
entering scripts/village.shader
entering scripts/wood.shader
entering scripts/xlab_door.shader
entering scripts/xlab_props.shader
entering scripts/xlab_wall.shader
entering scripts/snowtrench.shader
Script file scripts/Deathmasters_textures.shader was not found
entering scripts/berserk_beta2.shader
Script file scripts/berserktex.shader was not found
Script file scripts/q3map.shader was not found
Script file scripts/cel.shader was not found
entering scripts/test.shader
entering scripts/dr_textures.shader
WARNING: Unknown surfaceparm: “metalstep”
WARNING: Unknown surfaceparm: “metalstep”
WARNING: Unknown surfaceparm: “metalstep”
WARNING: Unknown surfaceparm: “metalstep”
WARNING: Unknown surfaceparm: “metalstep”
2056 shaderInfo
— LoadMapFile —
Loading C:/Games/Wolfenstein - Enemy Territory/etmain/maps/snowtrench.map
entering C:/Games/Wolfenstein - Enemy Territory/etmain/maps/snowtrench.map
Entity 1 (func_group) has shader index map “snowtrench.pcx”
Entity 91 (func_group) has shader index map “snowedge.pcx”
Entity 92 (func_group) has shader index map “snowedge.pcx”
4257 total world brushes
3222 detail brushes
87 patches
9663 boxbevels
8069 edgebevels
387 entities
26140 planes
0 areaportals
Size: -65536, -65206, -6564 to 65536, 65206, 6564
— ProcessDecals —
0 decal projectors
— CreateMapFogs —
Map has global fog shader textures/radar/fog
1 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
— PatchMapDrawSurfs —
87 patches
53 patch LOD groups
— FaceBSP —
7172 faces
258316 leafs
— MakeTreePortals —
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
WARNING: Node With Unbounded Volume
i get this message - where is brush cleanup? where are the coords of the brush??
Brush cleanup is the button on the lowest toolbar towards the left the icon looks like my avatar